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tombowings's latest activity
T
tombowings
reacted to
Lanefan's post
in the thread
D&D General
DMs, how do you handle 'split party' situations?
with
Like
.
Depends whether the priority is efficiency in the fiction or efficiency at the table. How many times, for example, have you and your SO...
Jul 14, 2025
T
tombowings
reacted to
JConstantine's post
in the thread
Eberron: Forge of the Artificer Page Count, Contents Revealed
with
Like
.
This is not accurate. Elves and humans produced the first half-elven offspring, who felt they didn't fit in so formed their own...
Jul 11, 2025
T
tombowings
reacted to
Reynard's post
in the thread
D&D General
Do THIS, WotC!
with
Like
.
I would rather see a setting search. WotC's design team does not hold any special monopoly on creativity, as we can plainly see from the...
Jul 11, 2025
T
tombowings
reacted to
the Jester's post
in the thread
D&D General
Do THIS, WotC!
with
Like
.
Something in the style of 3e's Unearthed Arcana- a book of alternate rules, allowing for a lot more customization and fine tuning of the...
Jul 11, 2025
T
tombowings
replied to the thread
Eberron: Forge of the Artificer Page Count, Contents Revealed
.
Eberron can better be describe not as "magic and science collide" but as "magic explored through the use of the scientific method and...
Jul 11, 2025
T
tombowings
replied to the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
.
And based on where we fall on that preference scale, we should avoid playing at the same table.
Jul 9, 2025
T
tombowings
replied to the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
.
Great! I can totally see this working for worlds where those assumptions hold true.
Jul 9, 2025
T
tombowings
replied to the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
.
Doesn't that feel artificial? I'm not sure what element of the game world are you trying to bring to the forefront?
Jul 9, 2025
T
tombowings
replied to the thread
D&D General
Wearing a lantern on your belt?
.
Sure, but the player will have to make occasional saving throws to avoid his pants being set aflame.
Jul 9, 2025
T
tombowings
replied to the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
.
Cool. I had a player who wanted to play a necromancer whose goal was to found a zombie civilization (for the good the all zombie men...
Jul 9, 2025
T
tombowings
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
The Undead Army Necromancer is not Designable
with
Like
.
My concern is simulation, so I want a necromancer that does the things necromancers are traditionally capable of, modeled as per setting...
Jul 9, 2025
T
tombowings
reacted to
LuisCarlos17f's post
in the thread
D&D General
Hyborean-punk overlords and city-states.
with
Like
.
I was thinking in the homebuilding of a world that is a mixture of Hyborian age(Conan the barbarian) and postapocaliptse (Mad Max). Yes...
Jul 8, 2025
T
tombowings
reacted to
Neonchameleon's post
in the thread
D&D General
Arcane Subclasses UA Survey is up
with
Like
.
I didn't say 4e wasn't good at combat. But if we want a combat exclusive thing we have prior to 4e the entire Fighter or Fighting Man...
Jul 8, 2025
T
tombowings
reacted to
SpellObjectEnthusiast's post
in the thread
New D&D Unearthed Arcana Reveals Two New Subclasses for Monk and Sorcerer, Plus Revamps For Seven More
with
Like
.
A lot of the reworks seems generally less interesting then the originals. Notably, there's a big lack of abilities which have Ribbon...
Jul 6, 2025
T
tombowings
replied to the thread
D&D General
Arcane Subclasses UA Survey is up
.
I'm disappointed. Again, every subclass is solely oriented toward combat, generally ignoring the other three pillars of play. 2014...
Jul 6, 2025
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