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TorgoTheWhite's latest activity
TorgoTheWhite
reacted to
Daztur's post
in the thread
D&D 5E (2024)
Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e
with
Like
.
Nothing in the text of Command that indicates that pointing does naughty word. Casting something dumb like Command "Kill" would get the NPC...
Saturday at 8:21 PM
TorgoTheWhite
reacted to
Horwath's post
in the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
with
Like
.
Don't have solo bosses! In general have 2×number of PCs enemies for them, if not 3×
Saturday at 7:52 PM
TorgoTheWhite
reacted to
Clint_L's post
in the thread
D&D General
Is Grappler feat mandatory/broken for monks?
with
Like
.
So does any one round save or suck, potentially. I'm not saying stunning strike is terrible. I'm saying I think it's overrated, and...
Thursday at 2:53 AM
TorgoTheWhite
reacted to
Clint_L's post
in the thread
D&D General
Is Grappler feat mandatory/broken for monks?
with
Like
.
This seems like a very niche situation. To get to a 20-ish DC on stunning strike we are talking about probably a 20th level monk (you...
Thursday at 2:48 AM
TorgoTheWhite
replied to the thread
D&D General
Is Grappler feat mandatory/broken for monks?
.
I nerfed it as far as the max movement you can drag an opponent with it... but that is mostly mechanical feeling 🧀 of having a lithe...
Wednesday at 1:00 AM
TorgoTheWhite
replied to the thread
D&D General
Is Grappler feat mandatory/broken for monks?
.
If you fight enough Large + size monsters it becomes a dead feat. I think that fact helps balance it. Fighting alot of Big bads...
Tuesday at 3:33 AM
TorgoTheWhite
replied to the thread
D&D General
AI Art for D&D: Experiments
.
Dark 70's style? I like it.
Feb 5, 2026
TorgoTheWhite
replied to the thread
D&D General
AI Art for D&D: Experiments
.
Jan 30, 2026
TorgoTheWhite
reacted to
Stormonu's post
in the thread
D&D General
AI Art for D&D: Experiments
with
Like
.
I've been working on my homebrew rulebooks, putting in AI art where's there is significant white space. I'm up to apparently 620...
Jan 30, 2026
TorgoTheWhite
replied to the thread
D&D General
AI Art for D&D: Experiments
.
I am thinking CharGen, pretty spendy. But it looks like I can generate map tiles with it, and consistent items and such. Looks like it...
Jan 29, 2026
TorgoTheWhite
reacted to
pukunui's post
in the thread
D&D General
AI Art for D&D: Experiments
with
Like
.
Managed to get it to make a decent-looking fire genasi woman in armor: Some of the others were women with their hair on fire or else...
Jan 29, 2026
TorgoTheWhite
reacted to
Reynard's post
in the thread
D&D General
AI Art for D&D: Experiments
with
Like
.
I am constantly annoyed how all orcs are Warcraft orcs.
Jan 29, 2026
TorgoTheWhite
replied to the thread
D&D General
AI Art for D&D: Experiments
.
Boy that censorship would bother me, I want my barbarian holding that severed head trophy, but its not a deal breaker.
Jan 29, 2026
TorgoTheWhite
replied to the thread
D&D General
AI Art for D&D: Experiments
.
Thanks for the feedback. I am new to this, but did create some good stuff for my little campaign. However, there were some shortcomings...
Jan 28, 2026
TorgoTheWhite
reacted to
Reynard's post
in the thread
D&D General
AI Art for D&D: Experiments
with
Like
.
What is the best offline image generator that has fewer guard rails re: R rated aspects?
Jan 28, 2026
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