Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
TorgoTheWhite's latest activity
TorgoTheWhite
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
'Tone setting' is hard to find with alot of playgroups, a good amount of PC's can go a little meta and assume (not unreasonably) if the...
Today at 4:02 PM
TorgoTheWhite
reacted to
Micah Sweet's post
in the thread
D&D General
How to Make Travel Meaningful and Interesting
with
Like
.
Scenery is not intended to be interesting mechanically (which I assume is why you're bringing up tactical-level resource management)...
Today at 3:37 PM
TorgoTheWhite
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
Yep, that is how rests work in my game. A LR is actually a significant commodity, where players will actively ignore their metagame...
Today at 3:28 PM
TorgoTheWhite
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
I've mentioned this before, but it is kindof nuts how very non high fantasy-framed things translate to real solid inspiration for this...
Yesterday at 4:22 AM
TorgoTheWhite
reacted to
GMMichael's post
in the thread
D&D General
How to Make Travel Meaningful and Interesting
with
Like
.
Long journeys? You should act a little like a reality show producer, and ask the characters how they feel about each other or something...
Yesterday at 4:20 AM
TorgoTheWhite
reacted to
Mistwell's post
in the thread
Dungeons & Dragons Releases Updated Unearthed Arcana for Arcane Subclasses
with
Like
.
Ugh thar Monk subclass...it's bad. It's even worse than the last version. Which is hard to do. Somehow they made it both weaker AND more...
Yesterday at 4:14 AM
TorgoTheWhite
replied to the thread
What constitutes a "hit" in your mind?
.
Ah yes! The WW made me understand why you realistically want to try to "social-combat" your way out of a gunfight when you can... lethal...
Yesterday at 4:06 AM
TorgoTheWhite
reacted to
Voadam's post
in the thread
What constitutes a "hit" in your mind?
with
Like
.
In D&D where hp represents a lot of stuff it is fluid and I am fine with thinking hits on the last 10 hp or so as all solid physical...
Yesterday at 4:02 AM
TorgoTheWhite
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
It really is.. it lets my Wizard or Bards truly do the Gandalf thing and play lorekeeper for the party. So, I whisper what they connect...
Yesterday at 4:00 AM
TorgoTheWhite
reacted to
Scott Christian's post
in the thread
D&D General
How to Make Travel Meaningful and Interesting
with
Like
.
Thanks. I really feel a great line or two, and then building around that, sets a mood-engineered "imagery hook." I know through outside...
Yesterday at 3:47 AM
TorgoTheWhite
reacted to
Scott Christian's post
in the thread
D&D General
How to Make Travel Meaningful and Interesting
with
Like
.
I only play in person, so I do not know that feature. But that sounds like a cool feature.
Yesterday at 3:04 AM
TorgoTheWhite
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
Sometimes I will use that add-on "naturalist" NPC to push non-combat interaction. The whisper feature on VTT has been a godsend for...
Saturday at 4:53 PM
TorgoTheWhite
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
One thing I've done is enriched regional cultures. This can guide encounter types. Currently the region my PC's are in; NPC's...
Saturday at 4:44 PM
TorgoTheWhite
replied to the thread
D&D General
How to Make Travel Meaningful and Interesting
.
I agree, the handwave can be problematic for world-builders. Like when you read something that was obviously rushed - the writer...
Saturday at 4:33 PM
TorgoTheWhite
reacted to
M.T. Black's post
in the thread
D&D General
How to Make Travel Meaningful and Interesting
with
Like
.
The party had to travel from Iskandar to Deepwater last night, which is about fifty miles on a well established road. Making these sorts...
Saturday at 4:30 PM
Top