Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
touc's latest activity
touc
reacted to
Steampunkette's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
What kinda classes would you need for such a setting? You'd definitely need to cover the 'Core Roles' of Tank, Healer, Damage Dealer...
Oct 12, 2025
touc
reacted to
Zardnaar's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
New D&D would need to dump dailies or make modern AD&D 3E or advanced B/X. Its a modern design problem since 4E. 4E got it wrong as...
Oct 12, 2025
touc
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah, I will say one of 5e’s strengths is that it can make players feel like their characters are in great danger, even when their...
Oct 9, 2025
touc
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I mean, I think I’ve been on the same page as you regarding the analysis of how the combat is designed. I just think it’s a good design...
Oct 9, 2025
touc
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I love Matt Mercer, but his skill isn't in balancing combat...it is usually in using his powers of presentation to trick his players...
Oct 9, 2025
touc
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Oh. My. God. This is precisely and exactly what I've been arguing as a flaw in 5e's design since before it was even CALLED 5e. Twelve...
Oct 9, 2025
touc
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It would be an interesting experiment! The 1st level problem could be solved by just saying you can take a long rest when you reach a...
Oct 9, 2025
touc
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
It's wondrously simple. It removes the guess work. I'm brainstorming if this might work. Rather than the DM throwing needless...
Oct 9, 2025
touc
reacted to
overgeeked's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It would be simple to do so. Treat the game like a game. Stop worrying about verisimilitude. Rest Update: You cannot take a long rest...
Oct 9, 2025
touc
reacted to
darjr's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Mearls helped design 5e and he crunches the numbers. Interesting that Johnathan Tweet chime in about timing with rests changes the...
Oct 9, 2025
touc
reacted to
bedir than's post
in the thread
D&D 5E (2024)
The Great Wizard Extinction.
with
Like
.
I can only comment on what's here. If you want to point out DPR, please do. But I'll still note that ignores the clear and explicit call...
Oct 6, 2025
touc
replied to the thread
D&D 5E (2024)
The Great Wizard Extinction.
.
Zardnaar, your keyboard exploded! Anecdotally, the last time I had a D&D player wizard was @5 years ago. The player, newish to D&D...
Oct 6, 2025
touc
replied to the thread
D&D 5E (2024)
The Great Wizard Extinction.
.
I blame the CR system and module writing for the decline (as I've observed at my game table since 2014) in folks who play the wizard. In...
Oct 6, 2025
touc
added the media item
1759716230149.png
to
General
.
Oct 6, 2025
touc
added the media item
1759715805880.png
to
General
.
Oct 6, 2025
Top