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TreChriron's latest activity
TreChriron
replied to the thread
Can Someone Explain the Basics of Palladium/TMNT?
.
Please post your Patreon/Kofi/GitHub or other links so I can buy you both a cup of coffee. I feel like I actually grok this game after...
Dec 5, 2025
TreChriron
reacted to
Willie the Duck's post
in the thread
Can Someone Explain the Basics of Palladium/TMNT?
with
Love
.
Assuming you are a anthropomorphic hero in 1980s NYC calling from a payphone, this is typically SDC (Short Duration Calls). However, if...
Dec 5, 2025
TreChriron
reacted to
Paul Farquhar's post
in the thread
Can Someone Explain the Basics of Palladium/TMNT?
with
Haha
.
More importantly, how do you order pizza?
Dec 5, 2025
TreChriron
reacted to
aramis erak's post
in the thread
Can Someone Explain the Basics of Palladium/TMNT?
with
Love
.
5 kinds of character damage track: Hit Points: usually, GM option to do lasting injuries when any marked, dead when all gone. Personal...
Dec 5, 2025
TreChriron
reacted to
Voadam's post
in the thread
Can Someone Explain the Basics of Palladium/TMNT?
with
Love
.
Here is my memory from playing a bunch of Palladium games, including TMNT, in the 80s and 90s. Combat is at base like AD&D with add...
Dec 5, 2025
TreChriron
reacted to
SableWyvern's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
.
I am (pleasantly) surprised by the amount of love for RM going on in this thread. Even if RMU specifically is of no interest to me, I'm...
Dec 3, 2025
TreChriron
reacted to
dbm's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
.
That’s cool, and thanks for replying @TreChriron. I have many fond memories of RM, it was the system we used for one of the best and...
Dec 3, 2025
TreChriron
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
I played a little MERP when I was a young lad. Don't remember much. Read some books before, but never played. I don't really have...
Dec 2, 2025
TreChriron
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
I have recently become enamored with Rolemaster Universal (RMU). I would choose that with a homebrew setting and campaign.
Nov 27, 2025
TreChriron
reacted to
Jacob Lewis's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
.
What stands out to me about this question isn’t the choice of system, but the way it’s framed. The stipulations remove every real-world...
Nov 27, 2025
TreChriron
reacted to
The Firebird's post
in the thread
Contemporary Simulationist TTRPGs [+]
with
Like
.
I guess the first question is to define what we mean by simulationism. Sam Sorensen has a recent take that has prompted some commentary...
Oct 29, 2025
TreChriron
reacted to
SpellObjectEnthusiast's post
in the thread
Contemporary Simulationist TTRPGs [+]
with
Like
.
BRP just got a new edition a couple years ago which will be getting more expansions/splats. Runequest's latest edition is 7 years old...
Oct 29, 2025
TreChriron
reacted to
kronovan's post
in the thread
Contemporary Simulationist TTRPGs [+]
with
Like
.
I would categorize flavors of the Cepheus Engine as contemporary simulationist. Its SRD is based upon Mongoose Traveler 1e, but there's...
Oct 29, 2025
TreChriron
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
My interjection; If I use the term "modern" to describe my game, and you want to buy it? My game is modern. It's "innovative" and...
Oct 8, 2025
TreChriron
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I do not believe that intentional design or careful thought is a new thing. Surely games like Runequest, Pendragon, Ghostbusters, Amber...
Oct 8, 2025
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