Recent content by Triumphruin

  1. T

    D&D 5E How to have a constructive conversation with players?

    This has all been very helpful for getting my thoughts in order. Having had a sit down with my players, we decided to leave Avernus for now, and try something new. Currently I'm thinking of trying Curse of Strahd, and hopefully that module's slightly more open design will help me present a...
  2. T

    D&D 5E How to have a constructive conversation with players?

    While I understand and appreciate the general thrust of a lot of these posts, my main issue with the 'just make something people will enjoy' solution is my aforementioned lack of ability for coming up with and prepping content for my players at a rate anywhere sufficient to keep a group engaged...
  3. T

    D&D 5E How to have a constructive conversation with players?

    I'm already using the Eventyr stuff, so I'll give it another look over, and read over the Alexandrian's write-up as well. I think I'd been to brainless loyal to text, or too worried about not having sufficient reference to hand on game day to make more use of Eventyr's changes up until now...
  4. T

    D&D 5E How to have a constructive conversation with players?

    Thanks for all the advice, to better explain myself, I want to finish the module partially out of bloody-mindedness, and partly because I do enjoy some elements and visuals of the adventure, even if the structure is crushingly dull. I was planning on talking to the group about my concerns, but I...
  5. T

    D&D 5E How to have a constructive conversation with players?

    I'm running a campaign of Descent into Avernus for a party of 5, and I think we've fallen into a bit of a rut. We're just at the end of chapter 2, and I find I've just been going through the motions, setting up maps and tokens, reading the relevant blurbs, and running the combats, then moving...
Top