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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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Truename's latest activity
T
Truename
reacted to
pemerton's post
in the thread
When Player Driven Adventures Don't Pan Out
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Like
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Here are some examples - actual play reports - of player-driven RPGing: * Burning Wheel, where I'm the player; you can see how the GM...
Jan 17, 2026
T
Truename
replied to the thread
What Is Your Favorite Linear Adventure/Campaign
.
My group enjoyed Zeitgeist quite a bit. War of the Brurning Sky was also good, but was a bit of a slog in the last few adventures. That...
Jan 17, 2026
T
Truename
reacted to
zakael19's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
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Just to "yes, and" this with a commercial product that I keep returning to, this is more or less what the Neverwinter Campaign Setting...
Jan 16, 2026
T
Truename
reacted to
Superchunk77's post
in the thread
D&D Movie/TV
Brennan Lee Mulligan to Guest Star on Ted as D&D DM
with
Sad
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Any opportunity to listen to himself talk I guess.
Jan 16, 2026
T
Truename
reacted to
zarionofarabel's post
in the thread
When Player Driven Adventures Don't Pan Out
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I do not do much site based stuff. I was never much of a fan of dungeon crawling. I also don't do minis combat, sticking to systems...
Jan 16, 2026
T
Truename
reacted to
zarionofarabel's post
in the thread
When Player Driven Adventures Don't Pan Out
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Like
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I know reading and running Burning Wheel helped alot procedurally due to the fact that BW is purpose built to run player driven sandbox...
Jan 16, 2026
T
Truename
replied to the thread
When Player Driven Adventures Don't Pan Out
.
This is super interesting, thank you! I see how that could work for most of the gaming I do. I do a lot of small-scale improv at the...
Jan 16, 2026
T
Truename
replied to the thread
When Player Driven Adventures Don't Pan Out
.
A stream is a lot to ask, but I’m genuinely interested in learning more. I’d like to do more player-driven campaigns, but the prep work...
Jan 16, 2026
T
Truename
reacted to
zakael19's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
FITD games tend to be compact and focused yeah. My Stonetop game is at 62 sessions of player-driven play, and it’s a PBTA (although...
Jan 15, 2026
T
Truename
reacted to
zakael19's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
There's definitely different idk, "levels" of "player driven" (in scare quotes because they may have different definitions to different...
Jan 11, 2026
T
Truename
reacted to
Blue's post
in the thread
When Player Driven Adventures Don't Pan Out
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Like
.
Just wanted to add one thing. I combined two player-driven things in my last campaign, but I did it poorly and it was a lesson for my...
Jan 11, 2026
T
Truename
reacted to
gnarlygninja's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I don't think I've ever been in a player driven campaign that worked. The majority of people I've gamed with have been people playing...
Jan 11, 2026
T
Truename
replied to the thread
When Player Driven Adventures Don't Pan Out
.
I leaned hard into a player-driven approach for my last campaign. (5e 2014.) It worked okay, but not nearly as well as I hoped, and my...
Jan 10, 2026
T
Truename
replied to the thread
How does your group handle an absent player?
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Previous campaign: the PC is presumed to still be there, but “off camera,” and fights were rebalanced so their fair share of monsters...
Jan 7, 2026
T
Truename
replied to the thread
Share your Stonetop stories [+]
.
I just got to the "Threats" section of book 1. (This is about creating and running persistent threats.) This section is so good. I'm...
Jan 3, 2026
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