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TwoSix's latest activity
TwoSix
reacted to
Babkin74's post
in the thread
D&D 5E (2014)
[House Rule] Dropping proficiency bonus
with
Like
.
How about non proficiency bonus being a third, rounded down. So Proficiency +3/Non proficiency +1. Proficiency +4/NP+1.P+5/NP+1.P+6/NP+2...
Jun 6, 2025
TwoSix
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
If I do a "you're all strangers" it would be some dangerous situation they get thrown into. A shipwreck, invading army, they've been...
Jun 5, 2025
TwoSix
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I explicitly frame my campaign starts such that the characters generally already know each other and have been working together for a...
Jun 5, 2025
TwoSix
reacted to
AnotherGuy's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I would imagine given the necessary character motivations this is maybe more prevalent in PbtA games? I suspect the slower pace of trad...
Jun 5, 2025
TwoSix
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Yes. I've spoken a great deal in this and other threads about procedures of play. Generally I have been trying to steer the discussion...
Jun 5, 2025
TwoSix
reacted to
AnotherGuy's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
You'd think someone would have told Michael Bay that by now
Jun 5, 2025
TwoSix
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I'm not sure where the word "allow" comes from. I didn't say anything about anyone granting anyone permission. Nor did I say that you...
Jun 5, 2025
TwoSix
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
But it would give you the opportunity to yell out "Guys, this is all Greek to me!", which is generally not a chance afforded to someone...
Jun 5, 2025
TwoSix
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
There is no need to apologise! But what prompted my response to your earlier post was that you framed it as "to me, a game that's all...
Jun 5, 2025
TwoSix
replied to the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
.
Do your last mechanical release in 2028, start building hype in 2029 with an epic "closing" module and drop 6e in 2030. I don't know...
Jun 5, 2025
TwoSix
reacted to
Blue's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
Call me cynical, but I don't believe they will get rid of 2024 until they've milked all the easy cash by publishing books that are the...
Jun 5, 2025
TwoSix
reacted to
Ruin Explorer's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
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I think the fact that they seemingly aren't doing this is another pin on the crazy/murder wall of "6E is coming". Hiring from outside...
Jun 5, 2025
TwoSix
reacted to
BrokenTwin's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
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The irony that 2024 might be done in by corporate for the same reasons as 4E is mildly hilarious to me, though still not great for...
Jun 5, 2025
TwoSix
reacted to
Neonchameleon's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
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That's basically what most narrative games (almost all the GM'd ones) do. The old school narrative games are all about cutting the cruft...
Jun 5, 2025
TwoSix
reacted to
Micah Sweet's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
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I understand what you're getting at, and it absolutely makes sense that handling the game that way gives you a feeling of...
Jun 5, 2025
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