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TwoSix's latest activity
TwoSix
reacted to
Mort's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
The 5e Spelljammer adventure Light of Xaryxis has a similar start. The PCs are in a coastal town when twig blights start bursting up...
Aug 20, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
I don't consider that railroading. Lots of games have limited premises that require buy-in by the group. An expected, planned finale...
Aug 20, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
I mean, you can determine your personal usage of the term in whatever manner you prefer. (As I am!) I don't think a game needs to...
Aug 20, 2025
TwoSix
reacted to
Charlaquin's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Right, and like I said, it was a valuable discussion to have.
Aug 20, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
But that's why I don't like that usage; it camouflages the fact that having choices as a player doesn't mean the overall game doesn't...
Aug 20, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
No. Notice I said that the DM knows what's going to happen in the end, like an adventure path. The DM framing a new complication in...
Aug 20, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
I'm always in favor of concise, recognizable terminology. Getting there, though.... :) My personal definitions: 1) "Railroad" is a...
Aug 20, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
Have you never played a game where you simply start the characters in a situation and just see what happens?
Aug 20, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
I would generalize further and say that any campaign that starts with the GM having an endpoint in mind (barring a TPK) is a railroad...
Aug 20, 2025
TwoSix
reacted to
pemerton's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
Good post, sensible conclusion.
Aug 20, 2025
TwoSix
reacted to
Emerikol's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I think any adventure path is a railroad. The plan is for you to finish module #1 and go on to module #2. You might deviate off the...
Aug 20, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
Yes, but isn't erroneous to point out that the conventional wisdom in the 1990s, which the Forge theories were written to rebut, was...
Aug 20, 2025
TwoSix
reacted to
NN's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
The way to stop players disintegrating the expositing dying villian is to tell them “exposition incoming, do not interrupt”. You can use...
Aug 20, 2025
TwoSix
reacted to
pemerton's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
My own take (and it's not really mine - it's pretty influenced by Robin Laws) is that RPGing pretty quickly expanded to include a whole...
Aug 20, 2025
TwoSix
reacted to
NN's post
in the thread
D&D General
The Great Railroad Thread
with
Haha
.
“The Forge is wrong . Heres why …” [proceeds to actually agree with The Forge]
Aug 20, 2025
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