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TwoSix's latest activity
TwoSix
reacted to
Campbell's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I present a dynamic situation where some ball is about to roll down some hill and ask players what their characters are going to do...
Sep 26, 2025
TwoSix
reacted to
kermit4karate's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I see that.... I'm certainly getting exposure to personality types I can more easily recognize now and endeavor to avoid. But...
Sep 26, 2025
TwoSix
reacted to
soviet's post
in the thread
D&D General
The Great Railroad Thread
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Like
.
Keep the story feral! Wow, I will try to remember that one, that's great.
Sep 26, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
Fair enough. For me, the past 15 years of discussion here have helped me to try multiple new systems at my tables, and identify what...
Sep 25, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
I don't. These discussions are always about understanding how different game systems work, and what best practices are to get the best...
Sep 25, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
Don't you run multi-billion dollar enterprise systems? I'm sure some 10th grade words ain't gonna hurt ya. :)
Sep 25, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
I think the issue is that sim play, especially in its "storyline play", adventure path mode, incentivizes bypassing resolution methods...
Sep 25, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
That would be more about encouraging thespian play; narrativist play does not prioritize thespian-style play at all (and it can be...
Sep 25, 2025
TwoSix
reacted to
Thomas Shey's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I expect @TwoSix was saying that if you thought their comment was inappropriate thread drift, you could report them.
Sep 25, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
You're welcome to report thread drift to a moderator if you feel the purpose of a thread has been violated, of course.
Sep 25, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
Quite a few of us here are pretty strong advocates for the idea that you shouldn't play different systems in the same way. Fudging...
Sep 25, 2025
TwoSix
reacted to
Campbell's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
That is definitely not a sentiment most anyone who is a fan of Narrativist play would agree with. The most central principle is...
Sep 25, 2025
TwoSix
replied to the thread
D&D General
The Great Railroad Thread
.
"Story over rules adherence" isn't something I would associate with narrativist play, as that kind of phrasing has an association (to...
Sep 25, 2025
TwoSix
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Class and Subclass Design: What Works
with
Like
.
Personally, I thought the 5.0 Warlock "split subclass" concept had a lot of potential. It just wasn't necessary for the Warlock, and the...
Sep 25, 2025
TwoSix
reacted to
Reynard's post
in the thread
Which "Tactical" TTRPG Would Work Best As An X-Com Like?
with
Like
.
I keep going back to this idea of running a campaign heavily inspired by X-Com and similar tactical RPG video games. To be specific, I...
Sep 25, 2025
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