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TwoSix's latest activity
TwoSix
replied to the thread
D&D 5E (2014)
Not upgrading? What version of D&D 5e are you sticking with?
.
20+ years on Internet discussion tells me doing comparisons without the commonly used options simply doesn't happen, or at least doesn't...
Oct 17, 2025
TwoSix
replied to the thread
D&D General
Good min-maxes (no multiclass)
.
Trying to control aggro in 5e, to somehow "tank" and absorb hits for the rest of the party, is definitely a fool's errand. (If you want...
Oct 17, 2025
TwoSix
reacted to
overgeeked's post
in the thread
Tell me about VtM when it started
with
Like
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This is basically my take as well. Literal theater kids, goths, fans of vampires, Anne Rice readers, etc. Early on there was a clear...
Oct 17, 2025
TwoSix
reacted to
overgeeked's post
in the thread
Tell me about VtM when it started
with
Like
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In my area, Vampire: The Masquerade was every bit the seismic shift White Wolf and their documentary want you to believe. The only thing...
Oct 17, 2025
TwoSix
reacted to
Hussar's post
in the thread
Worlds of Design: Grounding the Game
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While I agree with much of what you've said here, this is a pretty bad misrepresentation of storytelling games. Most of the time in...
Oct 17, 2025
TwoSix
reacted to
TiQuinn's post
in the thread
D&D General
Should you Multiclass?
with
Like
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I hate the idea of dipping for builds. I get that it is a thing in the game, but to me it’s just not something I’m into. I much prefer...
Oct 17, 2025
TwoSix
replied to the thread
D&D General
Good min-maxes (no multiclass)
.
Considering there are virtually no aggro/control abilities available for any tanks in 5e, it's not a knock against the bladesinger to...
Oct 17, 2025
TwoSix
reacted to
loverdrive's post
in the thread
D&D General
Gaining spell slots (and other resources) during the fight
with
Like
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So. In card games, there's this Aggro vs Control contrast. It is omnipresent: even between two most aggressive monored decks, one of...
Oct 16, 2025
TwoSix
reacted to
Aldarc's post
in the thread
Contemporary Simulationist TTRPGs [+]
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Like
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Snarf is the poster more well-versed in FKR. Overgeeked as well. This is one area where I know that I am out of my depth, and I fear...
Oct 16, 2025
TwoSix
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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Sorta. The main combat abilities would be at-will and short rest. Long rest stuff would be rare. Power abilities would be "Extended...
Oct 15, 2025
TwoSix
reacted to
zakael19's post
in the thread
Draw Steel General Thread [+]
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Session 0 / Start of the NCS game! Renegade Red Wizard (Fire Elementalist) Neverwinter Noble (Talent) Faithful of Oghma (Conduit)...
Oct 15, 2025
TwoSix
reacted to
Aldarc's post
in the thread
Contemporary Simulationist TTRPGs [+]
with
Like
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Hi! I wanted to start a Plus thread for people to talk about Simulationist TTRPGs, especially for people who love simulationism, with a...
Oct 15, 2025
TwoSix
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
The specific "Roll 2 d20s simultaneously, and use the higher result" mechanic was an Avenger class feature in 4e. I can't say it was...
Oct 15, 2025
TwoSix
reacted to
Parmandur's post
in the thread
Does Anyone Care? (Cosmere RPG)
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A more fullsome photo of the Wave 1 swag, and a couple jolly dinosaur heralds:
Oct 15, 2025
TwoSix
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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Soooo... Providing utterly different Settings down to having different magic systems is also something the Plotweaver engine behind the...
Oct 15, 2025
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