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TwoSix's latest activity
TwoSix
reacted to
Remathilis's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Haha
.
Clearly you've never been to Iowa!
Jan 7, 2026
TwoSix
replied to the thread
D&D General
New Feywild themed D&D Romantasy tie-in announced
.
Some media is art; most is not. The fact that most people don't want to live with constant tension between their experience and...
Jan 7, 2026
TwoSix
reacted to
Bae'zel's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Like
.
The degree of collaborative worldbuilding that a group wants is about personal taste and playstyle, not "badwrongfun". I've met people...
Jan 7, 2026
TwoSix
reacted to
Remathilis's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Haha
.
People who use hyperbole to make points are literally Satan. (That's a joke)
Jan 7, 2026
TwoSix
replied to the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
.
Honestly, this thread has seemed pretty sober and fair-minded for the bulk of it.
Jan 7, 2026
TwoSix
replied to the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
.
Gotta be honest, disliking Eberron and Star Wars, and hating FR to the point of not even playing in it, would be a major red flag to...
Jan 7, 2026
TwoSix
replied to the thread
Vincent Baker on narrativist RPGing, then and now
.
Totally agree. All games have strong points and weak points; having a larger list of gaming techniques that you're familiar and...
Jan 7, 2026
TwoSix
reacted to
Breaking Star Games's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
It definitely can be. His Majesty the Worm certainly isn't afraid with Bonds metacurrency and personal quests and relationships while...
Jan 7, 2026
TwoSix
reacted to
mearls's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
.
What I find interesting about breaking games up into -isms or factions is that his break down of narrativism points to a lot of good...
Jan 7, 2026
TwoSix
reacted to
VLessa's post
in the thread
Triangle Agency: impressions, and what da hell is it?
with
Like
.
Heh, I think I'd change that to.. Classic emphasizes setting Neotrad emphasizes characters Story Now emphasizes situation Trad...
Jan 7, 2026
TwoSix
replied to the thread
Triangle Agency: impressions, and what da hell is it?
.
To try and keep as much alliteration as possible, I'd say Trad emphasizes "storyline". (I can't think of a good word for characters...
Jan 7, 2026
TwoSix
reacted to
VLessa's post
in the thread
Triangle Agency: impressions, and what da hell is it?
with
Like
.
Here, an example anomaly with one of the abilities it confers to the agent it's fused to: This anomaly manipulates space. "I know a...
Jan 7, 2026
TwoSix
reacted to
overgeeked's post
in the thread
Triangle Agency: impressions, and what da hell is it?
with
Like
.
The thing to remember is you’re not meant to read the whole book, even as the referee. The back 1/2 or 1/3 are meant to only be read...
Jan 7, 2026
TwoSix
reacted to
VLessa's post
in the thread
Triangle Agency: impressions, and what da hell is it?
with
Like
.
Hi. This is my first post here in a long while, probably because, among other reasons, this little game simply took me out of TTRPG...
Jan 7, 2026
TwoSix
reacted to
Maxperson's post
in the thread
D&D General
The Monsters Know What They're Doing ... Are Unsure on 5e24
with
Like
.
In this case the adventure hook was literally the setting! That sounds like a really fun campaign. I totally would have made a...
Jan 7, 2026
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