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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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TwoSix's latest activity
TwoSix
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Ok, so more "sandbox-y", I suppose (at least how I normally use the term.) Player-directed, but not built around the characters.
Jan 9, 2026
TwoSix
reacted to
Reynard's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
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I may have been unclear. The entire setting fits the over-arching story being told -- the PCs as a revenge squad against the Usurper --...
Jan 9, 2026
TwoSix
reacted to
Mustrum_Ridcully's post
in the thread
D&D 5E (2014)
Is Point Buy Balanced?
with
Like
.
My personal experience tells me different. It takes surprisingly little attacks to figure out a monster's likely AC, one guy misses, the...
Jan 9, 2026
TwoSix
replied to the thread
D&D 5E (2014)
Is Point Buy Balanced?
.
Nah. Almost everyone thinking at least a little strategically will raise their main stat to somewhere between 16-20, then Con to a...
Jan 9, 2026
TwoSix
reacted to
Neonchameleon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
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All else being equal I'd agree with you - but there's something to be said for rough edges in places; I wouldn't want e.g. Call of...
Jan 9, 2026
TwoSix
reacted to
jayoungr's post
in the thread
D&D General
Short folk appreciation thread – what do you play?
with
Like
.
I realized some time ago that one of my favorite archetypes is the small-sized character who makes giant explosions, either with tech or...
Jan 9, 2026
TwoSix
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Because that isn't the type of game the OP is talking about. I'm not assuming, I'm basing my response on the contents of the opening post.
Jan 9, 2026
TwoSix
reacted to
trappedslider's post
in the thread
Trailer
Avengers: Doomsday | Only in Theaters December 18, 2026
with
Haha
.
with a barrel roll
Jan 9, 2026
TwoSix
replied to the thread
Marvel Television’s Wonder Man | Official Trailer
.
Pretty similar to DMing, really.
Jan 9, 2026
TwoSix
reacted to
payn's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I find the hill diers numbers to be over-exaggerated. They do tend to be loud in social spaces I give you that. Though, you give away...
Jan 9, 2026
TwoSix
reacted to
payn's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
One strong point im trying to make is session 0 is no magic bullet. People will look you straight in the eye and say "im fully on...
Jan 9, 2026
TwoSix
replied to the thread
When Player Driven Adventures Don't Pan Out
.
Even in a player-driven game, it's still the GM's role to determine complications and to frame opposition to the player's goals. The...
Jan 9, 2026
TwoSix
reacted to
Reynard's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
In this case, there is no path, just an agreed upon end goal (we had a strong session 0 establishing this). Don't get me wrong, the...
Jan 9, 2026
TwoSix
reacted to
payn's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
You can lead a gamer to mountain dew, but you cant make them drink. Some folks simply do not want to drive the game. As much as folks...
Jan 9, 2026
TwoSix
reacted to
VLessa's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Didn't read the whole thread but "modern" rules and concepts for me is everything that came after the traditional, GM-driven way of...
Jan 9, 2026
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