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TwoSix's latest activity
TwoSix
reacted to
soviet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
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OK, but we know that things like willpower, anger, stamina etc all exist IRL, we just don't know how to measure their effect, or to...
Jan 13, 2026
TwoSix
reacted to
soviet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Sorry man, this is what peak performance looks like
Jan 13, 2026
TwoSix
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
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At least I've now learned that there's nothing "meta" about 4e D&D martial encounter and daily powers. After all, they reference...
Jan 13, 2026
TwoSix
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
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I think it can be useful to distinguish between establishing consequences of declared actions and framing a (new) scene. Although the...
Jan 13, 2026
TwoSix
reacted to
zakael19's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Reflecting after posting in the Draw Steel! thread on this, I think that in a perfect scenario where all my players were masters of...
Jan 13, 2026
TwoSix
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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I hadn't read this when I posted just upthread: I agree with this. I want the dice (or other system procedure) to tell me whether or not...
Jan 13, 2026
TwoSix
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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I don't really like the "master" label, in any literal sense. (I'm happy enough with GM as a conventional label - as Vincent Baker puts...
Jan 12, 2026
TwoSix
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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No, I'm telling you that there is a calm and useful definition of metacurrency that you are completely ignoring in favour of, um, I...
Jan 12, 2026
TwoSix
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Sure, but the point of a relatively lightweight and robust resolution system is to just get to the resolution, and not worry too much...
Jan 12, 2026
TwoSix
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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See, but that's not how we decide a mechanic is meta or not. Obviously the name helps it seem less meta, and that's actually quite...
Jan 12, 2026
TwoSix
reacted to
Fenris-77's post
in the thread
Vincent Baker on narrativist RPGing, then and now
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This is all great evidence that we should[n't] confine out thoughts about 'player engagement' to matters that appear on forums like this...
Jan 12, 2026
TwoSix
reacted to
Deset Gled's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
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From SW WEG: "Being Heroic at the Dramatically Appropriate Moment. When a character spends a Force Point in a heroic way at the...
Jan 12, 2026
TwoSix
reacted to
Kobold Avenger's post
in the thread
Penguin Random House Announces New D&D Romantasy Book
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Anyways back to the subject of Romantasy, while I thought that Jacqueline Carey's books of the Kushiel's Legacy series which were...
Jan 12, 2026
TwoSix
reacted to
Fenris-77's post
in the thread
Vincent Baker on narrativist RPGing, then and now
with
Like
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I meant in an entirely personal way, not in any way that involves social media or forums. If someone like to roleplay they are going to...
Jan 12, 2026
TwoSix
replied to the thread
Vincent Baker on narrativist RPGing, then and now
.
I don't know a lot of people who know RPG "theory", but I have RL several players/GMs in my groups who quite enjoy discussing ways to...
Jan 12, 2026
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