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TwoSix's latest activity
TwoSix
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I didn't suggest he couldn't have played the game, only that he didn't understand it (you missed the sarcasm I think). It was a silly...
Feb 6, 2026
TwoSix
replied to the thread
D&D Movie/TV
There’s a Baldur’s Gate TV Show Coming!
.
Fair. But to a more positive spin on it, Scary Movie 3 was 20 years ago; TLoU and Chernobyl were much more recent. Sometimes people do...
Feb 6, 2026
TwoSix
reacted to
GobHag's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
Like I said before, as someone that considers himself a modern player, I'd be more accepting if Humans aren't also designed to be the...
Feb 6, 2026
TwoSix
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I find D&D combat too limiting of my agency. The GM keeps telling me, "the Orc deftly stabs in under your shield and . . " and I'm all...
Feb 5, 2026
TwoSix
replied to the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
.
Thanks for explicitly asking!
Feb 5, 2026
TwoSix
reacted to
Mournblade94's post
in the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
with
Like
.
Then you would probably buy the things I wouldn't. Noted. Thanks for letting me know your buying pattern.
Feb 5, 2026
TwoSix
reacted to
thefutilist's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
It’s where author decision meta-mechanics can get tricky. Does the game assume that you the player wants their character to succeed...
Feb 5, 2026
TwoSix
reacted to
Marandahir's post
in the thread
D&D General
Best Place for Outlands (maybe Sigil)
with
Like
.
I like the Outlands as a sort of extra-reality "Backrooms" of the setting – sort of a liminal space between the Material, the Astral...
Feb 5, 2026
TwoSix
reacted to
Mannahnin's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
You're inserting an adversarial slant to this relationship that is really not warranted. If there's bullying involved, this is not a...
Feb 5, 2026
TwoSix
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Yep. The strength of the BitD approach, to me, is that everything is negotiated out in the open. The GM can't leverage "the module" or...
Feb 5, 2026
TwoSix
reacted to
Campbell's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
There is a ton of GM judgement involved. If there wasn't we would not need principles about how to apply that judgement. What it is true...
Feb 5, 2026
TwoSix
reacted to
bedir than's post
in the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
with
Like
.
because it was called a hackjob It was only a highly educated person making decisions you don't like, not a hackjob. The Golden Age of...
Feb 5, 2026
TwoSix
replied to the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
.
That's literally the opposite of what I want to pay people to write in things I purchase.
Feb 5, 2026
TwoSix
reacted to
Whizbang Dustyboots's post
in the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
with
Haha
.
That's right. Dungeons & Dragons is about exploring dungeons in a world ravaged by dragon lords where everyone is a high level wizard...
Feb 5, 2026
TwoSix
reacted to
Sorcerers Apprentice's post
in the thread
D&D General
Why is the multi-classing spell slot math so weird?
with
Like
.
I think the most precise solution would be keep fractions when adding the caster levels, and then finish by rounding to the nearest...
Feb 5, 2026
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