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TwoSix's latest activity
TwoSix
replied to the thread
Let's talk about "plot", "story", and "play to find out."
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Let me quibble a bit (although I actually more agree with you on this topic.) Games with detailed, exception-based rules (I'm thinking...
Feb 9, 2026
TwoSix
reacted to
Fenris-77's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Yup, I think that gates established pre-play and justified by the internal logic of the setting generally escape the gravity of...
Feb 9, 2026
TwoSix
reacted to
Misanthrope Prime's post
in the thread
D&D General
Faerun '68 (+)
with
Like
.
If we are going to really make this a 1960s pastiche I'm surprised you are all focusing on the technology. FR is insanely sex positive...
Feb 9, 2026
TwoSix
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Okay, but you can do that through freeform roleplaying, right? So what makes an RPG a preferable alternative for that goal if the rules...
Feb 9, 2026
TwoSix
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Eh, if your table is having drama over whether someone's soldier background should give them advantage on a roll to recognize the flag...
Feb 9, 2026
TwoSix
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
One idea I've toyed with over the years is for a system where every character makes two major selections; their race, which grants them...
Feb 9, 2026
TwoSix
reacted to
Stormonu's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
If classes are going to grant abilities just about every level, then I think race should do something similar as well. I'd advocate for...
Feb 9, 2026
TwoSix
reacted to
Ruin Explorer's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Yeah I can think of a few things which would be close to unarguably "GM force" but it's not much less fraught as a term as you say, and...
Feb 9, 2026
TwoSix
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
Just to toy with this, if our goal is to use 5e classes but not have race as a separate choice silo, we could conceivably use...
Feb 9, 2026
TwoSix
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I really think that wasn't their intent, though. They simply assumed that the kinds of changes they were proposing were a natural...
Feb 9, 2026
TwoSix
replied to the thread
Which team will win Super Bowl LX?
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MVP is a regular-season award. Using playoff results to justify a selection is bad post-hoc rationalization.
Feb 9, 2026
TwoSix
replied to the thread
What is "railroading" to you (as a player)?
.
If railroading as a term is kind of fraught, isn't "GM force" just as challenging? I don't know what boundary I would draw around "GM...
Feb 9, 2026
TwoSix
reacted to
Ruin Explorer's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
That's obviously wrong. It's not even arguable. If you force the PCs into a specific situation with zero buy-in, and then delete the...
Feb 9, 2026
TwoSix
reacted to
Ruin Explorer's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Sure it was. One act of railroading is still railroading. It's just a less-bad kind. This all feels a bit "Do they give a nobel prize...
Feb 9, 2026
TwoSix
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Trying to do something different and interesting isn't the same as exclusionary. The fact that people felt that way is something else...
Feb 9, 2026
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