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TwoSix's latest activity
TwoSix
reacted to
Ruin Explorer's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
I think a lot of it has to do with most of the screens being used for games being multi-functional. Like, it's fine to effectively keep...
Feb 10, 2026
TwoSix
reacted to
Johnsy's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
I did say people should play the way they want. It’s good there are options that work for all. My concern is that a tool that was...
Feb 10, 2026
TwoSix
reacted to
Ruin Explorer's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
Presumably you mean no reason not to use a computer? But that doesn't really follow, because just because someone "has access to" a...
Feb 10, 2026
TwoSix
replied to the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
.
My only concern with the digital tools is that I'm a maximalist for homebrew when it comes to D&D; any default tool that isn't easily...
Feb 10, 2026
TwoSix
reacted to
chuckdee's post
in the thread
Spoilers
Wonder Man all episodes now streaming
with
Like
.
Nah... he had to rebrand. "Knock Knock!"
Feb 10, 2026
TwoSix
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
And if that was what I wanted, I would do it. :)
Feb 10, 2026
TwoSix
reacted to
pukunui's post
in the thread
Spoilers
Wonder Man all episodes now streaming
with
Like
.
Maybe if Doorman also returns in Avengers: Doomsday!
Feb 10, 2026
TwoSix
replied to the thread
Spoilers
Wonder Man all episodes now streaming
.
Just as Dr. Doom prepares to activate the machine that will release a magical mutant virus on the world.... "Ding Dong!"
Feb 10, 2026
TwoSix
replied to the thread
D&D 5E (2024)
Pact of the Chain + Nick Mastery
.
I really have to thank this thread for reminding me how much I don't like the weapon mastery rules. :)
Feb 10, 2026
TwoSix
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
I mean, I think for a lot of people interested in these concepts, reinforcing humanocentrism is one of the points of play. I'm...
Feb 10, 2026
TwoSix
reacted to
Mannahnin's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
Ok, but then do the humans get to just be BETTER than everyone else in trade for their limited class selection? And if so, does that...
Feb 10, 2026
TwoSix
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
Another idea I've tossed around is using B/X style race-as-class combined with robust AD&D style multiclassing. So if you want to be an...
Feb 10, 2026
TwoSix
reacted to
TheSword's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
It’s a tangent and not related to the OP but I can’t agree with you here. There is a huge difference between the - as you say - popular...
Feb 10, 2026
TwoSix
reacted to
Reynard's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Narrator: But it wasn't resolved...
Feb 9, 2026
TwoSix
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Here's a character sheet from Cthulhu Dark: Name: Jack Occupation: Longshoreman I GMed a session of Cthulhu Dark where someone played...
Feb 9, 2026
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