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TwoSix's latest activity
TwoSix
replied to the thread
Let's Talk About Metacurrency
.
Supernatural resilience. My current 5e narration is that "classes" are universal (multiversal?) archetypes that exist within the...
Thursday at 1:26 PM
TwoSix
replied to the thread
Let's Talk About Metacurrency
.
For sure. My current, more supernatural, approach was based on taking the 5e rules around injury and dying, and classes and levels, as...
Thursday at 1:15 PM
TwoSix
replied to the thread
Let's Talk About Metacurrency
.
Sure, although generally only when we’ve obviously switched into an OOC meta channel discussion.
Thursday at 10:53 AM
TwoSix
reacted to
Deadstop's post
in the thread
Let's Talk About Metacurrency
with
Like
.
This part of the conversation is with me, not Micah. And while Micah indeed does not like too much PC/NPC separation, even he has said...
Thursday at 10:49 AM
TwoSix
reacted to
pemerton's post
in the thread
Let's Talk About Metacurrency
with
Like
.
But presumably the players communicate their remaining hp to one another? As part of the rationing of healing resources, making choices...
Thursday at 10:40 AM
TwoSix
reacted to
zakael19's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Some of the absolute best "roleplaying" I've seen in a TTRPG came when we started a session of Stonetop and I was like "hey Nik, do you...
Thursday at 12:20 AM
TwoSix
reacted to
pemerton's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Robin Laws gives good advice on this in one of the original HeroWars rulebooks (it might be in the Narrator Book, but maybe it's in the...
Mar 11, 2026
TwoSix
replied to the thread
Let's Talk About Metacurrency
.
I mean, I don't know anyone (not even myself!) who actually communicates the number of hit points a character has within the fiction...
Mar 11, 2026
TwoSix
reacted to
pemerton's post
in the thread
Let's Talk About Metacurrency
with
Like
.
As I posted: In my experience, players use the numerical/mathematical information that their PCs' remaining hp give them all the time...
Mar 11, 2026
TwoSix
replied to the thread
Let's Talk About Metacurrency
.
That's my general go-to, but I do like narrating a good, visceral hit on occasion as well. But again, I've alleviated this by simply...
Mar 11, 2026
TwoSix
reacted to
mamba's post
in the thread
Let's Talk About Metacurrency
with
Like
.
is it though, or do you need to handwave a lot away because there simply is no good in-world explanation. Not sure what the game you...
Mar 11, 2026
TwoSix
reacted to
Bill Zebub's post
in the thread
Let's Talk About Metacurrency
with
Like
.
In support of that viewpoint: I was just reading the quickstart for Nimble, which is 5e derived/adjacent, and in their model once you...
Mar 11, 2026
TwoSix
reacted to
Thomas Shey's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Earthdawn.
Mar 11, 2026
TwoSix
reacted to
Thomas Shey's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Yeah, honestly, I tend to think that if you want a measured damage model (i.e. one that buffers a sudden death/takeout result)...
Mar 11, 2026
TwoSix
reacted to
Umbran's post
in the thread
Let's Talk About Metacurrency
with
Haha
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Ah. I already play a lot of that game. The GM is a PITA and won't let us do anything cool. The 1:1 scale map they made of the game...
Mar 11, 2026
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