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TwoSix's latest activity
TwoSix
replied to the thread
D&D General
How do you do smart chaotic evil?
.
Heroism is reactive; villainy is proactive.
Mar 26, 2026
TwoSix
reacted to
Toe Knee Nose's post
in the thread
D&D General
How do you do smart chaotic evil?
with
Like
.
The big thing to remember, IMO, is that you don't need to be EVIL all the time to be evil. Someone who is law abiding, kind, and...
Mar 26, 2026
TwoSix
reacted to
Retreater's post
in the thread
Is this what it feels like to be a forever GM?
with
Like
.
I'm sure there's a Venn diagram, but I've also found players that I've really enjoyed playing with in person, when we have to move...
Mar 26, 2026
TwoSix
reacted to
SableWyvern's post
in the thread
Is this what it feels like to be a forever GM?
with
Like
.
If certain people don't want to play old games, that's their call. I am neither going to be happy nor sad about such a thing. People can...
Mar 26, 2026
TwoSix
reacted to
bedir than's post
in the thread
WotC
Why WotC SHOULD Make A New Setting
with
Like
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This ignores the ease of evangelism. Having to consistently answer the question "Is this D&D?" when you talk to normies with "It's...
Mar 26, 2026
TwoSix
replied to the thread
WotC
Why WotC SHOULD Make A New Setting
.
For me, it isn't about the imprimatur of the WotC trademark. It's about the fact that what WotC releases has greater reach than an...
Mar 26, 2026
TwoSix
reacted to
Parmandur's post
in the thread
Does Anyone Care? (Cosmere RPG)
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Like
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The full key art and cover for the Mistborn Legacy multi-generational campaign, apparently Brotherwise is feeling pretty excited about...
Mar 26, 2026
TwoSix
replied to the thread
AD&D 1E
Three Things that can't be Fixed in 1e AD&D
.
People into old versions of D&D are nerds, news at 11. :)
Mar 26, 2026
TwoSix
replied to the thread
D&D General
Edition Design Philosophies as Seen Through Magic Items
.
The general reason is that broader gaming culture (the type that plays primarily D&D and little else) has shifted into prioritizing...
Mar 26, 2026
TwoSix
reacted to
bsss's post
in the thread
D&D General
Edition Design Philosophies as Seen Through Magic Items
with
Like
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I love the depth of these comparisons in the OP. In particular, I could read 1e magic item descriptions all day, and think about all the...
Mar 26, 2026
TwoSix
reacted to
Celebrim's post
in the thread
AD&D 1E
Revised and Rebalanced Cavalier for 1e AD&D
with
Like
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Yeah, I get it. It would get even worse if I rewrite the fighter to have special abilities. We don't want players gaining abilities by...
Mar 26, 2026
TwoSix
reacted to
Celebrim's post
in the thread
AD&D 1E
Revised and Rebalanced Cavalier for 1e AD&D
with
Like
.
Yes, dual classing is a thing. And Lanefan is objecting to certain classes of fallen cavaliers being forced "unrealistically" to give...
Mar 25, 2026
TwoSix
replied to the thread
AD&D 1E
Revised and Rebalanced Cavalier for 1e AD&D
.
Yea, I'm really not feeling the pull of having a high level cavalier just become a fighter. I really don't like the way it positions a...
Mar 25, 2026
TwoSix
replied to the thread
AD&D 1E
Revised and Rebalanced Cavalier for 1e AD&D
.
Dual-classing is a thing in 1e, right, like it is in 2e? Even in 2e, I never really understood why you couldn't just change the class...
Mar 25, 2026
TwoSix
replied to the thread
AD&D 1E
Revised and Rebalanced Cavalier for 1e AD&D
.
I'm used to even-numbered rounds as a 2e kid. Putting on my tinkering hat, I can see arguments for letting the player choose between...
Mar 25, 2026
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