Recent content by Tyler Henderson

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    [UPDATED] Here's Mike Mearls' New D&D 5E Initiative System

    Here's my thoughts. If you don't like the cyclical nature of initiative: roll initiative like normal. Highest initiative goes on "1", and everyone else goes on "1 + (highest initiative - personal initiative)". Every action has an "initiative penalty". For example, a move is "+2". So if you go on...
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