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UngainlyTitan's latest activity
UngainlyTitan
reacted to
Kaodi's post
in the thread
Sophie Turner is Lara Croft
with
Like
.
The main problem with the Vikander Tomb Raider was that the deviation from the plot of the games was, like, completely pointless? They...
Yesterday at 12:32 PM
UngainlyTitan
reacted to
Kurotowa's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
Also, honestly? IME a lot of players don't want every encounter to a hard fought life or death struggle. They want a majority of fights...
Yesterday at 11:17 AM
UngainlyTitan
reacted to
The Firebird's post
in the thread
Sophie Turner is Lara Croft
with
Like
.
I like the vibes of the franchise, but I find the sexualization of the original off-putting. Obviously that carries through to today, in...
Tuesday at 9:05 PM
UngainlyTitan
reacted to
bedir than's post
in the thread
Wizards Hires Erin Roberts as Game Designer for D&D
with
Like
.
Wizards of the Coast has made another D&D game designer - this time tapping Erin Roberts, creator of the Godsbreath setting seen in...
Monday at 7:24 PM
UngainlyTitan
reacted to
Misanthrope Prime's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
I woke up this morning and chose violence. Actually I chose coffee, but violence inevitably comes shortly after.
Sunday at 5:53 PM
UngainlyTitan
reacted to
BenjaminPey's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
I very much like these subclasses, because they all tell something. Good, evocative themes all around. The monk is the laziest...
Sunday at 5:53 PM
UngainlyTitan
reacted to
Mannahnin's post
in the thread
Homebrew
Dungeons and Where They Came From
with
Like
.
In The Nightmares Underneath, dungeons include some ruins, but more primarily are incursions into the waking world from the Nightmare...
Jan 15, 2026
UngainlyTitan
reacted to
Retreater's post
in the thread
What Systems Could Use More Attention?
with
Like
.
You know - as an April Fool's episode - I was considering it.
Jan 15, 2026
UngainlyTitan
reacted to
Reynard's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
Why can't these subclasses be the first batch for a big expansion? Why do they have to be directed at a particular THING.
Jan 15, 2026
UngainlyTitan
reacted to
Vael's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
Not bad. I dunno, these don't call to me, but I have no major objections either
Jan 15, 2026
UngainlyTitan
reacted to
GarrettKP's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
Wizards has revealed a new Unearthed Arcana, focusing on "Mystic Subclasses." The subclasses are all new: Warrior of the Mystic Arts...
Jan 15, 2026
UngainlyTitan
reacted to
cbwjm's post
in the thread
D&D General
Scryer's Guild email From WotC
with
Haha
.
With the white font colour, I thought you had to actually be able to scry on WotC to divine what it was about.
Jan 15, 2026
UngainlyTitan
replied to the thread
Is My Campaign Going Too Fast?
.
I would be inclined to keep going the way you are going with this one and then iterate on the world and go slower for the next one...
Jan 13, 2026
UngainlyTitan
reacted to
TwoSix's post
in the thread
Is My Campaign Going Too Fast?
with
Like
.
I'm a fan of campaigns running somewhere in the high teens to early 20s for number of sessions. Campaigns that run into the many dozens...
Jan 13, 2026
UngainlyTitan
reacted to
Umbran's post
in the thread
Divinity video game from Larian - may use AI trained on own assets and to help development
with
Like
.
How about a couple of more basic arguments: 1) Efficiency, in and of itself, is not of value. Only with a plan to usefully use the...
Jan 12, 2026
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