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UngainlyTitan's latest activity
UngainlyTitan
reacted to
GMMichael's post
in the thread
D&D (2024)
It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)
with
Like
.
Rule zero can save you from bad dice. I wonder if the player-characters would say the same thing. "Remember when we stomped that...
Jun 6, 2025
UngainlyTitan
reacted to
I'm A Banana's post
in the thread
D&D (2024)
It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)
with
Like
.
There's an interesting design methodology worth exploring here. D&D is a game that blends narrative and gameplay. You can roll a 1 on a...
Jun 6, 2025
UngainlyTitan
reacted to
Stalker0's post
in the thread
D&D (2024)
It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)
with
Like
.
I will say no mechanic will save you from bad dice at the end of the day. I mean if the dragon hadn't been stalled out by a spell but...
Jun 6, 2025
UngainlyTitan
replied to the thread
D&D (2024)
It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)
.
I find that the players love these kinds of spells. If you really find it a problem, then talk it out with the players and agree not to...
Jun 6, 2025
UngainlyTitan
reacted to
Christian Hoffer's post
in the thread
Chaosium Names New CEO, Mike Mearls Departs Company
with
Like
.
Chaosium has announced several personnel moves, including the hiring of a new CEO. A recent press release announced a bevy of moves at...
Jun 6, 2025
UngainlyTitan
reacted to
mattcolville's post
in the thread
What Does a "Successful" RPG Look Like?
with
Like
.
"People keep saying that you can't outsell D&D, but I'm confident that my upcoming ruleset, Oubliettes and Otyughs, will do so easily."...
Jun 6, 2025
UngainlyTitan
reacted to
Paul Farquhar's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
Solasta is closer.
Jun 6, 2025
UngainlyTitan
reacted to
FitzTheRuke's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
Yeah, I've been selling D&D books since 2e as a retailer - they don't ever stop putting out books even when they've got new rules on the...
Jun 6, 2025
UngainlyTitan
reacted to
Remathilis's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
Because a lot of people want to see it fail for their own self edification.
Jun 6, 2025
UngainlyTitan
reacted to
mamba's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
I’d argue the rules were the least of their problems such as? Haven’t been following Sigil closely…
Jun 6, 2025
UngainlyTitan
replied to the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
.
Dunno, I like Solasta, I find BG3 more fiddly but that is just in passing, not why I responded to this post. I tried project Sigil and...
Jun 5, 2025
UngainlyTitan
reacted to
The Soloist's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
Then: "The two top designers leave WoTC. Sales must be bad. D&D 5.5 is on health support. It can't survive." Now: "WoTC wants to hire...
Jun 5, 2025
UngainlyTitan
reacted to
darjr's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Like
.
Note that job listings do not mean they are going to hire someone external. An internal person could still be the primary choice for them.
Jun 5, 2025
UngainlyTitan
reacted to
Reynard's post
in the thread
Do You Care About Cosmology?
with
Like
.
I don't think it is particularly interesting or important, unless it creates actually gameable opportunities.
Jun 5, 2025
UngainlyTitan
replied to the thread
Do You Care About Cosmology?
.
For a game like D&D no, as lore to rob or for your specific campaign possibly. Cool lore can be very cool, depends on execution.
Jun 5, 2025
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