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UngainlyTitan's latest activity
UngainlyTitan
reacted to
Parmandur's post
in the thread
Wizards of the Coast Releases Exodus TTRPG
with
Like
.
Not really available in retail yet, not sure what their plan is on that front. Thing is, stuff like making a TTRPG or writing a novel...
Dec 12, 2025
UngainlyTitan
replied to the thread
How do you like to start a campaign
.
This tends to be my approach also.
Dec 12, 2025
UngainlyTitan
reacted to
Retros_x's post
in the thread
How do you like to start a campaign
with
Like
.
I like to start in media res and with some relatively isolated single adventure at the start so the characters and players can explore...
Dec 12, 2025
UngainlyTitan
reacted to
Charlaquin's post
in the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
with
Like
.
…Executives? EDIT: Joking aside, if this company is built from people EA laid off from BioWare, I’d actually consider that a ringing...
Dec 12, 2025
UngainlyTitan
replied to the thread
What makes setting lore "actually matter" to the players?
.
Some people simply do not like lore, just like they do not like history. It is why so many that liked Lord of the Rings bounce of the...
Dec 12, 2025
UngainlyTitan
reacted to
dalisprime's post
in the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
with
Like
.
Is it just me or is this giving hexblade vibes?
Dec 12, 2025
UngainlyTitan
reacted to
Kurotowa's post
in the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
with
Like
.
Past performance doesn't always shackle future achievement. More experience, more time, more budget... game studios can definitely outdo...
Dec 12, 2025
UngainlyTitan
reacted to
Whizbang Dustyboots's post
in the thread
Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios
with
Like
.
That is not the bear I'd be poking, personally, but this does sound interesting.
Dec 12, 2025
UngainlyTitan
replied to the thread
What makes setting lore "actually matter" to the players?
.
I never said to use unreliable lore to make a success into a fail but unless you really screwed up and misrepresented a vital clue or...
Dec 12, 2025
UngainlyTitan
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Wizards of the Coast promises to release more “CRPGs that are going to be as serious as BG3” without Larian
with
Like
.
Full trailer for the video game just dropped, coming early 2027, seems a lot of thisnis gameplay at thisnpoint. Showikg what WotC can do...
Dec 12, 2025
UngainlyTitan
reacted to
Parmandur's post
in the thread
WotC
New WotC Game Design Director for Dungeons & Dragons: Justice Ramin Arman
with
Like
.
Yup, only writer to write official material for 1E, 2E, 3E, 3.5, 4E, 2014, and 2024
Dec 12, 2025
UngainlyTitan
reacted to
Retros_x's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
That is plainly not true in the real world. Even with a question as "who reigned when" that seems to be "objective and factual" the...
Dec 12, 2025
UngainlyTitan
reacted to
Retros_x's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I mean obviously, I don't just load as the DM some lore drops. The lore should always come from a gameable context, but especially if it...
Dec 12, 2025
UngainlyTitan
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Or just actual history, right? Im reading a fantastic book on medieval history and it makes a point of noting how often histories by...
Dec 12, 2025
UngainlyTitan
replied to the thread
What makes setting lore "actually matter" to the players?
.
Not necessarily, the names of kings/queen have on occasion be chiselled out of the record (literally in the case of one Pharoh. at least...
Dec 12, 2025
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