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UngainlyTitan's latest activity
UngainlyTitan
replied to the thread
D&D 5E (2024)
What 2024 class have you played the most
.
I just do not get to play that much, but I voted Wizard but it is not a pure 2024 play, this character was previously a 2014 character...
Dec 16, 2025
UngainlyTitan
reacted to
overgeeked's post
in the thread
The "math" of RPGs
with
Like
.
Yep. People feel failure about twice as much as success. So having a 66% of success feels fair, despite it clearly not being fair...
Dec 16, 2025
UngainlyTitan
reacted to
Blue's post
in the thread
The "math" of RPGs
with
Like
.
May I suggest an alternative? The GM still needs to be the one to find the "sweet spot" for their players and the party, but the system...
Dec 16, 2025
UngainlyTitan
reacted to
Remathilis's post
in the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
with
Like
.
Optional rules, like piety or dark gifts, I can understand. When you are rewriting whole chunks of the PHB, you are creating a new 5e...
Dec 16, 2025
UngainlyTitan
reacted to
Rainbow Scissors's post
in the thread
The "math" of RPGs
with
Like
.
I know it gets a bad rep, but I do think that 4E did this pretty well. 4E encounter design was pretty good.
Dec 16, 2025
UngainlyTitan
reacted to
FitzTheRuke's post
in the thread
The "math" of RPGs
with
Like
.
I'm different than many here in that I don't (usually) simply decide what is in the world (easy or hard encounter-wise) and let the...
Dec 16, 2025
UngainlyTitan
reacted to
Fenris-77's post
in the thread
The "math" of RPGs
with
Like
.
I think part of the problem in some cases, and I think it applies to the SD example above, is that some GMs assume combat for encounters...
Dec 16, 2025
UngainlyTitan
replied to the thread
The "math" of RPGs
.
Define the "sweet spot", I suspect that a lot falls down right there. Is there one single sweet spot or would different tables and...
Dec 16, 2025
UngainlyTitan
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
What I have noticed, having lived through 5/6 edition changes, is just how little anger there is. Not that anyone is saying "everything...
Dec 16, 2025
UngainlyTitan
reacted to
mearls's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
As the business grew it was seen as a liability. When Baldur's Gate 3 was announced at E3 in 2019, I and Swen Vincke did an interview...
Dec 16, 2025
UngainlyTitan
reacted to
mearls's post
in the thread
D&D 5E (2024)
A critical analysis of 2024's revised classes
with
Like
.
There's a maxim of game design I have learned the hard way over the years: Good ideas and bad ideas only sort themselves out after a...
Dec 16, 2025
UngainlyTitan
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
with
Like
.
Call it what you like, it sells books so WotC aren't going to deviate from it. The majority of the growth in D&D has come from...
Dec 16, 2025
UngainlyTitan
replied to the thread
Society based on Statistical Probability?
.
Would a computer simulated world count? After all the computer and its computations are purely mathematical operations.
Dec 16, 2025
UngainlyTitan
reacted to
TheSword's post
in the thread
Society based on Statistical Probability?
with
Like
.
Feels like Mechanus. Not sure if that was the intention. The nice thing about maths is that it happens without needing to be thought...
Dec 16, 2025
UngainlyTitan
reacted to
definiteFreakyFishGuy's post
in the thread
D&D General
A Rant: DMing is not hard.
with
Haha
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Drop anyone in New Jersey, they will come out a significantly worse driver than before. Trust me.
Dec 16, 2025
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