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UngeheuerLich's latest activity
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UngeheuerLich
replied to the thread
Ryan Dancey & AEG Part Ways Following AI Comments
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AI is good at spitting out ideas. It still takes humans to evaluate it and refine it. At some point AI will be a too as every other one.
Feb 21, 2026
U
UngeheuerLich
reacted to
TwoSix's post
in the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
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That has massive worldbuilding implications, though. If we assume that Command: Flee works that way, the only possible supporting...
Feb 20, 2026
U
UngeheuerLich
reacted to
mearls's post
in the thread
D&D 5E (2024)
D&D Beyond's Development Roadmap Is A Complete Rebuild Of Platform
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I've been so happy using Maps as my VTT. The existing scripting for homebrew is great, and excited to see things getting better.
Feb 20, 2026
U
UngeheuerLich
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
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I'd just allow it as a free object interaction. But that is just a ruling, so no RAW to back it up. Maybe you could give enemies...
Feb 20, 2026
U
UngeheuerLich
reacted to
Horwath's post
in the thread
D&D 5E (2024)
Cleave+GWM Feat
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once per turn means that, if you use your cleave on your turn, either action or bonus action, you cannot use it until the end of your...
Feb 20, 2026
U
UngeheuerLich
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
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I don't think they loose the shield. I'd probably rule that they lose the AC bonus from the shield because you loosen the grip, but the...
Feb 20, 2026
U
UngeheuerLich
reacted to
Paul Farquhar's post
in the thread
D&D General
Rules that weren't...
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Don't worry, Larian made the same mistake...
Feb 18, 2026
U
UngeheuerLich
reacted to
FitzTheRuke's post
in the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
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Like
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Either way. My point is that we (the players of the game) don't need to get the calipers out. IMO it satisfies the spell that both the...
Feb 18, 2026
U
UngeheuerLich
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
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Like
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BL: If I was to ask a character..."where would you flee if you DECIDED to flee ?" (imminent TPK or fear of snakes etc) ...i.e trying to...
Feb 17, 2026
U
UngeheuerLich
reacted to
Reynard's post
in the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
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Like
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Right. It is possible another action could be more useful than dash in getting away, based on the specific circumstances. I think that...
Feb 17, 2026
U
UngeheuerLich
reacted to
Horwath's post
in the thread
D&D 5E (2024)
D&D Classes without Subclasses?
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Like
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if they went with universal subclasses, that could work, but subclass features are not worth equally by them selves or by total budget...
Feb 17, 2026
U
UngeheuerLich
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
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I think moving away to the best of their ability is quite clear and not really prone to discussion. I'd never force my players into...
Feb 17, 2026
U
UngeheuerLich
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
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I do think so too. @Ecmo thinks the spell has a property that makes you always find the correct path. Yes. I think so too. Yes. Not...
Feb 17, 2026
U
UngeheuerLich
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
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You probably did not follow the conversation correctly. The caltrop example was there to illustrate that going around obstacles (like...
Feb 17, 2026
U
UngeheuerLich
replied to the thread
D&D 5E (2024)
Changes to the Command spell and its use at the table.
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So now we are changing rules, because we don't want to deal with spell ambiguits. But I do agree that your ruling is reasonable. It...
Feb 16, 2026
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