Recent content by Uni-the-Unicorn!

  1. Uni-the-Unicorn!

    D&D 5E (2024) Circle Casting is gonna break a lot of games

    I like the general idea, but it does seem the coast should be greater in time, slots, ability, or all of the above. I will talk to my DM about some nerfing house rules (if he hasn’t already looked at it).
  2. Uni-the-Unicorn!

    D&D General Forgotten Realms Books Tables of Contents

    The poster stated their autism doesn’t really let them move on. Once seen is corrupted forever in their mind.
  3. Uni-the-Unicorn!

    Level Up (A5E) Removing Pointless Death (+)

    Without some more detail on the players and encounter that seems like a very odd and foolish way for a group to approach the proposed situation. Now if you want ideas for PCs to recover from being unwise, that could be difficult if you are not willing to handle things on the DMs side
  4. Uni-the-Unicorn!

    Level Up (A5E) Removing Pointless Death (+)

    PS - if you don’t quote the person who asked you the question they may not get notified that you responded.
  5. Uni-the-Unicorn!

    Level Up (A5E) Removing Pointless Death (+)

    Yikes! I would find new players. I would never play with a DM who I don’t trust to play a cooperative RPG. D&D is not player vs DM, everyone plays together. If the DM or players don’t understand that and thus there is no “cheating” then I would just move on. No a t group I want to play with.
  6. Uni-the-Unicorn!

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I’m going to disagree here a bit. I could see arguing that it doesn’t help you, but I don’t think it fights you. We run social encounters wonderfully with the RAW tools. I realize not everyone can do that, but I can’t see how it fights you. I have no comment about exploration as that is not a...
  7. Uni-the-Unicorn!

    D&D 5E (2024) Views on 24 MM/SRD monster mechanics now

    Interesting, Is this from a i miss them as a signifier too,
  8. Uni-the-Unicorn!

    D&D 5E (2024) Views on 24 MM/SRD monster mechanics now

    I’ll push back a little. The 24 monsters typically still have the flavor traits you speed of, they are just not called out. They are tucked into the stats. So mechanically the same or similar trait, just no name. Though I miss them too. They also often added interesting actions in many cases.
  9. Uni-the-Unicorn!

    D&D General Edition Experience - Updated Survey Results (Updated October 2025)

    I’m not the DM, but we just sort of roll with it. I’m sure we don’t all imagine the same thing, but if anyone needs clarity we just talk about it.
  10. Uni-the-Unicorn!

    D&D General What version of D&D are you playing?

    That is chipotle prices around here (which works for me a lot).
  11. Uni-the-Unicorn!

    D&D General What version of D&D are you playing?

    I don’t know where you live, but $150 +/- $30 can’t feed my wife and I with a class of bubbles or two in about 95% of restaurants in Seattle and this not a cheap market!
  12. Uni-the-Unicorn!

    D&D General Edition Experience - Updated Survey Results (Updated October 2025)

    The DM would describe / narrate our characters being pushed-pulled-slid around and we imagined how that appeared. No different than any other movement really. Is being pushed 10 feet really that more difficult to imagine than walking 10 feet?
  13. Uni-the-Unicorn!

    D&D General Edition Experience - Updated Survey Results (Updated October 2025)

    Maybe that was the design intent but it sure worked well without a map or minis. We didn’t use either of those more in our 4e game than we did in our 1e game, maybe even less sine the rules were easier to follow.
  14. Uni-the-Unicorn!

    Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise

    The comparison was to other TTRPG companies. I think they look much better in that light, but I could be wrong.
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