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Upper_Krust's latest activity
Upper_Krust
replied to the thread
GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page
.
Not really. Having High Charisma doesn't mean you can lift a Black Hole.
Wednesday at 2:30 PM
Upper_Krust
replied to the thread
GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page
.
Howdy Arcanist amigo! Well there are six 'chains' of weapon type. For damage you probably want some of the Super-dense weapons, though...
Wednesday at 7:52 AM
Upper_Krust
replied to the thread
Last week, the Level 14-16 party beat Graz'zt, 2 Marilith and a Storm Giant...easily
.
One of the things I strongly suggest is never run a deity without proper bodyguards - not simply minions. My Orcus is CR 28 (and in my...
Tuesday at 8:22 PM
Upper_Krust
reacted to
billd91's post
in the thread
Last week, the Level 14-16 party beat Graz'zt, 2 Marilith and a Storm Giant...easily
with
Love
.
When I ran to level 20 (Age of Worms), it was hit points, hit points, hit points. Granted, I had 6 players instead of just a more...
Tuesday at 8:15 PM
Upper_Krust
replied to the thread
Last week, the Level 14-16 party beat Graz'zt, 2 Marilith and a Storm Giant...easily
.
Correct, but you are thinking in 3E Immortals Handbook terms (which I always maintained worked up to about Greater God levels), not 5e...
Tuesday at 8:14 PM
Upper_Krust
replied to the thread
Last week, the Level 14-16 party beat Graz'zt, 2 Marilith and a Storm Giant...easily
.
It was in a set of caverns one central chamber (about 12x12) then a few smaller ones. Part of the issue was Graz't (and his side)...
Tuesday at 7:46 PM
Upper_Krust
replied to the thread
Last week, the Level 14-16 party beat Graz'zt, 2 Marilith and a Storm Giant...easily
.
Absolutely and that main complaint is the Monsters are not tough enough. Totally agree. It was too complex in 3e because you have...
Tuesday at 7:19 PM
Upper_Krust
replied to the thread
Last week, the Level 14-16 party beat Graz'zt, 2 Marilith and a Storm Giant...easily
.
Fire away buddy - all opinions welcomed. I agree astronomical numbers simply as artificial difficulty IS a bad idea. However, the...
Tuesday at 7:05 PM
Upper_Krust
reacted to
Nixlord's post
in the thread
D&D 5E (2014)
Dragonix's Deadly Denizens Volume III Kickstarter is LIVE and FUNDED!
with
Love
.
Deadly Denizens Vol. III August Art Preview #1: The fearsome mammotaur is a massive monstrosity that merges the upper body of a frost...
Monday at 8:12 AM
Upper_Krust
reacted to
dave2008's post
in the thread
D&D 5E (2024)
Tiamat Unleashed
with
Like
.
Everything is done except: Final edits (need to check with the editor) One piece of art and need to do Primordial Tiamat stats I have...
Monday at 8:11 AM
Upper_Krust
reacted to
DungeonExplorer's post
in the thread
D&D 5E (2024)
Tiamat Unleashed
with
Like
.
Hi, how Is the conversion going? Are you still fighting with the primordial version of Tiamat?🤣
Sunday at 4:25 PM
Upper_Krust
reacted to
Micah Sweet's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
I'm fine with bigger numbers, if the fiction warrants it. Next crisis?
Saturday at 8:18 AM
Upper_Krust
reacted to
AnotherGuy's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Love
.
That is interesting that so little was taken from 3e. Do you still use 1e-2e's saving throw systems? attack matrixes? turn undead? So no...
Saturday at 8:17 AM
Upper_Krust
replied to the thread
Last week, the Level 14-16 party beat Graz'zt, 2 Marilith and a Storm Giant...easily
.
I disagree with you for one obvious reason: Low Level play is already this dangerous. All I am suggesting is make High Level play as...
Aug 15, 2025
Upper_Krust
replied to the thread
Last week, the Level 14-16 party beat Graz'zt, 2 Marilith and a Storm Giant...easily
.
Certainly the 2024 monsters are generally a bit tougher. The thing is though 2024 PCs have also had some power creep, so it likely...
Aug 15, 2025
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