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Upper_Krust's latest activity
Upper_Krust
replied to the thread
"Reverse Swarms" (Epic monster idea)
.
A simple way to tackle this design philosophy is to break it down into multiple lesser stat-blocks with maybe a morale check to drive it...
Mar 4, 2026
Upper_Krust
reacted to
the Jester's post
in the thread
"Reverse Swarms" (Epic monster idea)
with
Like
.
I gotchu. Please note that this is designed for OG 5e (5.0, I guess, now that we've got 5.5e as an official name). I present the...
Mar 4, 2026
Upper_Krust
replied to the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
.
I think you could make them all Intermediate Deities - and that might actually make more sense in the context of: 1. The Hells vs. a...
Mar 4, 2026
Upper_Krust
replied to the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
.
I think just making the base Asmodeus (Avatar of Aeshma-Deva) a Lesser Power probably makes the politics of the Nine Hells (Ten in my...
Mar 4, 2026
Upper_Krust
reacted to
therealselah's post
in the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
with
Like
.
Well, when you release the book I can respond to that with my own thoughts... :ROFLMAO:
Mar 4, 2026
Upper_Krust
replied to the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
.
I'd maybe make him a Lesser Power 80 Hit Dice, BUT, his Aeshma-Deva form would be 160 Hit Dice and even that would not be his true form...
Mar 3, 2026
Upper_Krust
reacted to
therealselah's post
in the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
with
Love
.
Damage Threshold for Asmodeus might still be the answer - a 90HD Asmodeus ignores 27 points of damage per round, and while Stygia is...
Mar 3, 2026
Upper_Krust
replied to the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
.
Asmodeus (depends on where you place him) Lesser Power = 80 Hit Dice Intermediate Power = 120 Hit Dice (flip-flopping between 120 and...
Mar 3, 2026
Upper_Krust
replied to the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
.
Yes. As a rule of thumb I think that works well, I wouldn't call it a hard rule (such as in the case of Tiamat) but each Immunity...
Mar 3, 2026
Upper_Krust
replied to the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
.
Agreed. You don't always have to use the opposite - its just a handy rule of thumb. But each Immunity MUST be accompanied by a...
Mar 3, 2026
Upper_Krust
replied to the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
.
The Current write up in the book is: Gravitic Energy (Super-Force): Weaponizes mass itself. Mechanic: Gravitic energy increases by a...
Mar 3, 2026
Upper_Krust
reacted to
DungeonExplorer's post
in the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
with
Love
.
I kinda like It honestly, the fact that the mass or density of the monster affects the damage from a sudden increase in gravity. It...
Mar 3, 2026
Upper_Krust
replied to the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
.
While I am here, what about this solution (I literally just came up with while answering a comment on the Kickstarter): Gravitic...
Mar 2, 2026
Upper_Krust
replied to the thread
D&D 5E (2024)
Epic Boons Ranking
.
:love: Largely hyperbole. Though I suppose you could be all-powerful within a Demiplane, a Plane, a Universe, the Multiverse etc. We...
Mar 2, 2026
Upper_Krust
replied to the thread
GOD RULES: Player's Guide (5e) Previews/Discussion
.
Hey amigo, thanks for the feedback. I think the simplest method for a Ranged Spittle Attack is: Growth's Attack Bonus = Target's...
Mar 2, 2026
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