I started with The Fantasy Trip 1980 as GM and a year (?) later I also was a player in Traveller and AD&D, there have been a multitude of different RPG systems since then.
My first character was Halfling Fighter/Thief in AD&D, I have forgotten the name even though I played him for about two years since it is more than 40 years ago. He despised the "tall folks" and was retired after being reincarnated as an Elf or maybe Human.
It was ~1982 that he was created.
I am a forever GM so I can only write about last time a PC died in our campaign.
That was for sure my fault as GM (and somewhat the dice).
We currently play Shadowdark so it is D&D adjacent.
Random encounter while PC was passing a bridge. Roll on random encounter table gave a troll, that was...
For me it is because i wanted to run a Shadowdark campaign and a Level Up campaign before moving to 5e 2024
It will also give the benefit that all 3 books will be available when I start 5e 2024, and maybe even have a second printing with some potential errata included.
Sorry, not very long nor...
Or you just look at it as sort of a "coming of age".
At lvl 1-2 you can feel and use the power but you do not know where it comes from. At lvl 3 you have understood enough to identify your patron/bloodline/... and can start to utilizing the specifics of it.
I give out Temporary Hit Dice, or more correctly there is an increasing chance to get Temporary Dice if you stay a week at Comfortable or above.
Temporary Hit Dice have to be used before normal Hit Dice for thing Hit Dice is used for, normally recovering Hit Points as part of a Short Rest.
In my...
"You are not corpulent enough to judge that."
That was the catch phrase of a character I had that wasn't very smart but thought so and used big words he didn't understand.
And of course what he meant was "You are not competent enough to judge that.".
With drag I see it as they follow you, that is move into your previous space.
If you carry then they should be in your space, you can then drop them in any adjacent space with free item interaction.
Different tables different interpretations...
Regarding grappling and dragging.
In my group we have always played is so that the grappled target moves into the space vacated by the grappler. That reduced a lot of the shenanigans mentioned above.
I am not close to my 2014 rulebooks now and I haven't gotten the 2024 yet so I am not sure what...
By doing the way we did in the example above you did the action when you declared and then you wouldn't have been able to act round/tick 10-13.
We did it that way to get around the problem you asked about, even though it might feel strange to do the action and then wait for the time it would...
We did something similar in mid-80s playing RoleMaster and it worked fine in our group.
It has been a few years so I don't remember all the details.
We basically had .5 second initiative ticks.
As I recalled it we started by rolling some initiative to see when you got you first tick to act on...
We had a short campaign where the players was part of a dwarven mining community with the premise that everyone would play a dwarf. 5 out of 6 played a dwarf, the sixth player decided to be a goliath. ... there i always one.
We decided that the goliath was a (friendly) hostage exchange where the...
I don't understand in what way it eats the actions of both players. As I see it a PC goes down and usually gets healed (at least in our games) before their next turn. On the downed PCs next turn they have been healed, use their free item interaction action to pick up their dropped weapon, stands...