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Recent content by vivsavage

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    Release The Bone Age OSR RPG

    Now available at DrivethruRPG! The Ape-Turtles didn't plan on three flying saucers crashing into the planet. The Bone Age is an old-school RPG of neolithic-era tribes struggling against the sudden arrival of bug-eyed aliens. You play a Tuzanian, a tribe of jungle-dwelling...
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    5E Proficiency bonus based AC and armor as temp HP with reduced AC bonus?

    I really like this idea in general. It would play very well with a Lord of the Rings campaign, where most of the characters aren't wearing armor (only Gimli and Frodo are said to wear any, while Boromir had a shield).
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    5E What would you like to see in 5e books?

    Fully illustrated 32-page adventure modules in print.
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    5E Would this gonzo style fit 5e?

    I need your opinions! My Kickstarter campaign ends Tuesday morning. I'm considering running another one for a 5e version, but don't know if this gonzo style would be of interest to 5e players. If you have the time, would you take a look and tell me if you think a 5e version would fly?
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    5E What sword & sorcery books & supplements are out there for 5e?

    Ha, thanks! I am considering creating a 5e version of it for the remainder of Zine Month, but I'm worried it might cause confusion having back-to-back campaigns for the same milieu. Maybe I'll have to rename it.
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    5E What sword & sorcery books & supplements are out there for 5e?

    Whoops! That is indeed a mistake! I accidentally linked to my Kickstarter. The link has been fixed. Thanks for the heads-up!
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    5E What sword & sorcery books & supplements are out there for 5e?

    Sword & sorcery is a subgenre of fantasy typified by Conan, Elric, Fafhrd & the Gray Mouser, etc. With the exception of Primeval Thule and the World of Xoth, I'm unaware of any 5e-derived sword & sorcery products. Are there any more? Specifically, S&S game books that include the rules, rather...
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    Robert Schwalb just complimented my RPG!

    Yeah, THAT Robert Schwalb (Shadow of the Demon Lord and countless D&D stuff)! He just backed my Kickstarter and said "Now this is my kind of weird!" I'm tickled pink!
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    The Bone Age - Weird School OSR Gaming!

    The Bone Age has launched! Play a neolithic, jungle-dwelling savage fighting off invaders in flying saucers!
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    The Bone Age RPG campaign arrives February 11th!

    Check out the preview page for The Bone Age RPG Kickstarter and sign up to be notified of the project's launch!
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    Critical Role Wildemount: Most Pre-orders Since D&D Core Rulebooks

    I'm not very familiar with Critical Role, so I don't know what the fuss is about. Is there anything unique about Wildemount compared to Forgotten Realms, Eberron, etc? Didn't the CR folks already publish a world guide for 5e under Green Ronin?
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    5E Eberron Is Here Today!

    Am I missing something, or are there no Eberron-specific subclasses beyond the three created for the Artificer? If so... WTF?!?!
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    General Mechanics you DO want to see return

    1) Creatures that can only be hit by magical weapons. The idea of my nonmagical sword being able to damage a ghost (albeit at half damage) doesn't work for me. 2) Categories for saving throws similar to AD&D. Not the same, mind you, but in that spirit. Saves based solely on ability scores lacks...
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    General How did/do you make your THAC0 attacks rolls?

    What method did/do you use to make your combat rolls? In other words, did you adjust your THAC0 by the opponent's AC (as in the rules), or did you subtract your d20 roll from your THAC0 and tell the DM what AC you've hit? Or something else?
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    What are the most compelling reasons to switch from PF 1 to PF 2?

    Sorry, I should have been more specific in my original post. To answer your questions, none of the above. We're deciding on what Adventure Path to play next: either one of the many PF1 APs, or the current PF2 AP. Given that it will take us close to a year to complete, it's a fairly big decision...
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