There are a ton of third-party RPGs based on the 5e ruleset. Just recently Cubicle 7 dropped their 5e variant of Victoriana. Then there's Fateforge, Tales of the Valiant, and so on. Which ones are your favorite, and what do they do with the 5e engine that appeals to you? How much variation from...
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Inn To The Deep Deluxe Edition is a collection of four awesome ready-to-run dungeon adventures for low to mid level characters, contained in a sturdy box along with some other goodies! The box's contents include:
• 5 saddle-stitched books ranging in length from 36 to 60...
Inn To The Deep is "whimsical, witty, and ever so slightly twisted..." - James M. Spahn (The One Ring RPG, Hero's Journey, and countless others)
Looking for some ready-to-run dungeon adventures inspired by British modules of the 1980s? Well, we’ve got you covered!
Inn To The Deep is a box set...
I'm interested in your opinion of roll-under/roll-high mechanics. The way they work is like this: you roll your die or dice (in the White Hack's case, for example, a d20). You want to roll equal to or under your Attribute or skill. But, within that metric, you want to roll as high as possible...
Do any of you use rules/concepts from 4e D&D for your 5e games? For example, the bloodied condition or minions. If so, what have you ported over and how well has it worked?
They have been 1-shots for the duration of 5e thus far. Eberron, Spelljammer, Dragonlance, Strixhaven, Theros ... all are one-shots. Even Ravenloft only had two books.