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Voidmoji's latest activity
Voidmoji
replied to the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
.
The playmats I had printed were offset squares. And, I did mention the facing issue above, and thus why they aren't a great idea for GURPS.
Saturday at 8:51 PM
Voidmoji
reacted to
Reynard's post
in the thread
What do YOU plan on doing with Daggerheart?
with
Love
.
I finally got the first promotional "news sheet" done for my Carnage game.
Saturday at 8:48 PM
Voidmoji
replied to the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
.
Most of my use of offset squares was 4e D&D, and so I tended to have larger rooms to allow for a lot of movement, so the two of the...
Saturday at 7:01 AM
Voidmoji
reacted to
chuckdee's post
in the thread
TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like
with
Like
.
I didn't say literally anyone here is doing that, did I? I meant "the general public" when they say GURPS is crunchy in any...
Saturday at 4:14 AM
Voidmoji
reacted to
grankless's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Love
.
A classic Justin Alexander article: making sweeping denigrating comments about anything that doesn't match his specific ideas. What a...
Saturday at 3:57 AM
Voidmoji
replied to the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
.
I always just treated them as whole squares. Sometimes it felt dd, depending on the layout, but other than for hallways it didn't come...
Saturday at 3:55 AM
Voidmoji
reacted to
Reynard's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
Justin Cases?
Friday at 11:58 PM
Voidmoji
reacted to
Reynard's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Haha
.
Friday at 11:56 PM
Voidmoji
reacted to
chuckdee's post
in the thread
TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like
with
Like
.
That's the problem with a lot of these X is crunchy arguments. People see dials and say that they're integral parts. My play with GURPS...
Friday at 10:12 PM
Voidmoji
reacted to
Emerikol's post
in the thread
Tall vs broad advancement in RPGs
with
Love
.
Some people like it. I'd probably dispute almost everything you said.
Friday at 10:10 PM
Voidmoji
reacted to
Micah Sweet's post
in the thread
Tall vs broad advancement in RPGs
with
Haha
.
So...not a fan?
Friday at 10:10 PM
Voidmoji
reacted to
Celebrim's post
in the thread
Tall vs broad advancement in RPGs
with
Haha
.
GURPS needs a serious overhaul in just about every aspect. I haven't touched it since 3e or so and I understand there have been some...
Friday at 10:09 PM
Voidmoji
reacted to
Thomas Shey's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
with
Like
.
You could make it work, but it'd probably be quirky.
Friday at 10:08 PM
Voidmoji
reacted to
Thomas Shey's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
with
Like
.
There's always been an argument for offset squares, but I think its always been just a little too odd for any game system to embrace...
Friday at 10:08 PM
Voidmoji
replied to the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
.
Though now that I think about it, that wouldn’t work for the more tactical combat rules in GURPS all that well, since it doesn’t work...
Friday at 9:11 PM
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