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Voidmoji's latest activity
Voidmoji
reacted to
Jacob Lewis's post
in the thread
Optimization and optimizers...
with
Like
.
I used to push back hard against players who made choices purely for numerical advantage, especially when those choices ignored any...
Jul 1, 2025
Voidmoji
reacted to
Seramus's post
in the thread
Optimization and optimizers...
with
Like
.
I've always loved the phrase "Optimizing your fun." Minimizing the things that are not fun, and maximizing the things that are!
Jun 30, 2025
Voidmoji
reacted to
Jacob Lewis's post
in the thread
Optimization and optimizers...
with
Like
.
An excellent question—and exactly the kind of discussion I hope to see more of. Thoughtful, objective, and genuinely curious. I...
Jun 30, 2025
Voidmoji
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
LOL you're proving my point, and disproving his. Incredible. That you don't get it stems directly from you thinking (as illustrated...
Jun 30, 2025
Voidmoji
reacted to
MGibster's post
in the thread
Optimization and optimizers...
with
Like
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Is this discussion about optimization and optimizers or did the board's focus change to etymology? I'm down either way. I'm sure the...
Jun 30, 2025
Voidmoji
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
What? So there's no difference between someone who makes a completely rules-legal and non-broken character, and someone who is...
Jun 30, 2025
Voidmoji
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
This reflects my experience as well. As a kid, I certainly had issues with people building ridiculous overpowered characters and...
Jun 30, 2025
Voidmoji
reacted to
Seramus's post
in the thread
Optimization and optimizers...
with
Like
.
I'm less interested in specific terminology than I am just making it clear that MOST optimizers are decent people who share the...
Jun 30, 2025
Voidmoji
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
I think if you intentionally use a term that has a relevant meaning that's not the way you're using it, you are probably either not a...
Jun 29, 2025
Voidmoji
reacted to
Ruin Explorer's post
in the thread
Optimization and optimizers...
with
Like
.
This is nice and all but words still have meaning, and optimizing means optimizing and optimizers means people who optimize their...
Jun 29, 2025
Voidmoji
reacted to
CleverNickName's post
in the thread
What's your favorite dice system?
with
Like
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I like the D20 System, first introduced in 3rd Edition Dungeons & Dragons by Wizards of the Coast. I like having a single, unified...
Jun 27, 2025
Voidmoji
reacted to
Reynard's post
in the thread
Monty of Dungeon Dudes infuriated at publishers writing own licenses instead of CC – WOTC most permissive
with
Like
.
Ok. Sure. But my issue with.CC is that it does not require users to open the mechanics etc they created as derivative of the SRD. I...
Jun 23, 2025
Voidmoji
reacted to
Reynard's post
in the thread
Monty of Dungeon Dudes infuriated at publishers writing own licenses instead of CC – WOTC most permissive
with
Like
.
Because it requires share alike? I guess. But that's the thing that was missing. Without it, creators lock off content that is clearly...
Jun 23, 2025
Voidmoji
reacted to
Reynard's post
in the thread
Monty of Dungeon Dudes infuriated at publishers writing own licenses instead of CC – WOTC most permissive
with
Like
.
That's not the point. If you create a game off 5E (Shadowdark) I think people should be able to build off your derivative mechanics...
Jun 23, 2025
Voidmoji
reacted to
Reynard's post
in the thread
Monty of Dungeon Dudes infuriated at publishers writing own licenses instead of CC – WOTC most permissive
with
Like
.
I am pro ORC. If you took someone else's design in order to create your game, you should give back. I HATE that Monte Cook spent 20+...
Jun 23, 2025
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