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Voidmoji's latest activity
Voidmoji
reacted to
1QD's post
in the thread
Challenge Accepted!
with
Like
.
Yeah I am getting a feel for what is wanted by the community. I realize I am bumbling badly here but this is my first time, and I am...
Sep 11, 2025
Voidmoji
reacted to
Morrus's post
in the thread
Challenge Accepted!
with
Like
.
Nobody wants to steal your stuff. Trust me, there is enough high quality free stuff on the internet to last anybody a lifetime. What...
Sep 11, 2025
Voidmoji
reacted to
sevenbastard's post
in the thread
Challenge Accepted!
with
Like
.
I agree that would be a benefit if we actually saw the mechanics. What we get is assurances from the author that the system will handles...
Sep 11, 2025
Voidmoji
reacted to
cranberry's post
in the thread
Challenge Accepted!
with
Like
.
You approach to marketing and your defense of it is causing the reactions.
Sep 11, 2025
Voidmoji
reacted to
The Soloist's post
in the thread
Challenge Accepted!
with
Like
.
And we are checking if you are a good fit for us. In 45 years of playing RPGs, and as someone who worked in marketing all his life, I've...
Sep 11, 2025
Voidmoji
reacted to
SteveC's post
in the thread
Common Pitfalls in Game Design
with
Like
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People who've only played one game, like D&D think they have invented something new when they are likely just going over well-trodden...
Sep 11, 2025
Voidmoji
reacted to
soviet's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Haha
.
Quite right, don't let the others influence you.
Sep 11, 2025
Voidmoji
reacted to
chuckdee's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Like
.
Again this is not up for debate, has precedent, and is common practice. You can't plagiarize whole texts. Taking aspects of other works...
Sep 11, 2025
Voidmoji
reacted to
1QD's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Haha
.
I think going forward I will only respond to people who have something constructive to add.
Sep 11, 2025
Voidmoji
reacted to
Autumnal's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Love
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As a creator myself, I like “steal” for much the reasons I like “elfgames”: it encourages a good perspective about the innately...
Sep 10, 2025
Voidmoji
reacted to
Thomas Shey's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Like
.
I mean, honestly, this seems an odd argument. If you consider deriving your mechanics and concepts from other games immoral, that...
Sep 10, 2025
Voidmoji
replied to the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
.
I would posit that while you seem to place a lot of value on this, it is meaningless to potential consumers.
Sep 10, 2025
Voidmoji
reacted to
Micah Sweet's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Like
.
I'm glad you're enjoying Daggerheart and Legend in the Mist, but maybe PF2 just wasn't the right rules-heavy game for you? I mostly...
Sep 9, 2025
Voidmoji
replied to the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
.
The playmats I had printed were offset squares. And, I did mention the facing issue above, and thus why they aren't a great idea for GURPS.
Sep 6, 2025
Voidmoji
reacted to
Reynard's post
in the thread
What do YOU plan on doing with Daggerheart?
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Love
.
I finally got the first promotional "news sheet" done for my Carnage game.
Sep 6, 2025
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