Recent content by Voidmoji

  1. Voidmoji

    Different philosophies concerning Rules Heavy and Rule Light RPGs.

    I would posit that while you seem to place a lot of value on this, it is meaningless to potential consumers.
  2. Voidmoji

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    The playmats I had printed were offset squares. And, I did mention the facing issue above, and thus why they aren't a great idea for GURPS.
  3. Voidmoji

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    Most of my use of offset squares was 4e D&D, and so I tended to have larger rooms to allow for a lot of movement, so the two of the walls in a larger square room that had half squares didn't come up as often. But I get your point.
  4. Voidmoji

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    I always just treated them as whole squares. Sometimes it felt dd, depending on the layout, but other than for hallways it didn't come up that much.
  5. Voidmoji

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    Though now that I think about it, that wouldn’t work for the more tactical combat rules in GURPS all that well, since it doesn’t work well with facing. But other than that, offset squares are awesome.
  6. Voidmoji

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    My favorite kind of grid is offset squares. You get a lot of the benefits of both squares and hexes. I used to get my own custom offset square battlemat printed and laminated. I wish Foundry had that as an option for the grid.
  7. Voidmoji

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    I have no answer for the second item, other than "Don't," which isn't helpful. As for the one second combat rounds, it does take some getting used to. What I have generally done in the past is to simply say that turns are from one to three seconds, depending on what is happening. I wouldn't try...
  8. Voidmoji

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    That would be article "The Last Gasp" in Pyramid 3/44, if anyone is interested in reading it.
  9. Voidmoji

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    I used to really love the default spells as skills magic system for GURPS, back in the 2e and 3e days. Coming back to GURPS via 4e, I find the system hasn't aged as well as I'dve liked. It doesn't help that it was a rush job not properly aligned with other 4e rules. I still like it, and can see...
  10. Voidmoji

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    Those are wildcard skills. There is an entire book on using wildcard skills to reduce the size of the GURPS skill list.
  11. Voidmoji

    GURPS Fantasy / Dungeon Fantasy (and beyond)

    I started GURPS back with the 2e boxed set. I ran a fair amount of the game back in the day. Cyberpunk, superheroes, scifi, and, of course, fantasy. I loved it to pieces...until I didn't. At some point I found it kind of a sprawling mess, and didn't feel like the Compendiums went far enough. I...
  12. Voidmoji

    Kickstarter: GURPS Mission X

    I gave up on GURPS 25 years ago or so, and have come back to it recently. This is part of the reason why. I, too, am a constant tinkerer. In recent years, a lot of my tinkering has been working on my own game systems. While I have a lot of work into two different games, to the point of being...
  13. Voidmoji

    Kickstarter: GURPS Mission X

    While it wouldn't have solved you other issues, there is now GURPS 4e – Skill Categories, which is free. It groups skills into, well, categories, and makes it much easier to eyeball what skills might be useful for a character. As for statting our creatures, a lack of a decent bestiaries is a...
  14. Voidmoji

    What are your TTRPG Goals for 2025?

    I haven’t run an RPG in a decade or so. I went from mostly running games to mostly playing. So this year I’m going to finally get back into running something as GM. It is looking like I’ll be doubling down, too, and will likely be running two games. Two wholly separate groups, but same system...
  15. Voidmoji

    What games, currently, have your interest?

    Add me to the list of people for whom Weird Wizard has their interests. I haven't run a game in 10 years, and for my pending auspicious return I wanted something relatively simple. Also, generic fantasy is still one of my favorite genres. I don't do 5e, or really any D&D any longer, and have...
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