https://www.youtube.com/watch?v=OipKa4RAoNU
Books give us a window into a vast number of amazing worlds, and introduce us to some incredibly cool people. And that experience is fueled not only by the authors' imaginations, but our own. The goal of this campaign is to create events that bring...
Enoch shrugs self-consciously in response to Grid's compliment and thanks. "Well, anytime I get to help introduce a megalomaniacal blowhard to his worst nightmare, its definitely a win. Hope you don't mind me stealing some of your bandwidth. Its kinda out of my wheelhouse. But we were all...
Enoch smirks, Now, that I can work with. He starts pushing a Poison Idea into Spyder's mind, 'the code that makes up your entire existence is being insidiously corrupted. Already glitches and latency problems are occurring. If you don't give up you'll degrade into meaningless garbage data.'...
Though unfamiliar with virtual environments, Enoch strives to keep a low profile while attempting to perceive the minds behind the avatars around him. Don't mind me, I'm just a minor glitch. I am not the droids you are looking for.
Enoch starts pushing Spyder's ego towards solipsistic...
"As long as we're taking our time, I should be able to turn these jokers into big assets for us. But lemme see what I can do for Grid first." Enoch jogs back to grid and starts perusing the technopath's mind.
Insight checks (1d20+16=26, 1d20+16=27, 1d20+16=18, 1d20+16=29, 1d20+16=31)
Enoch jogs over to Uomo. "Hey gramps I think I can figure out what Grid's deal is, but it would take a few minutes. Want me to do that or do ya want to all just head upstairs now?"
"Meh, kinda a stalemate." Enoch almost absently continues to pump out the same Poison Idea while taking another look around with mental plane perception. Reinforcements would be a bad thing™, and the teenager worries about what might be happening to the hostages upstairs.
Seeing Laura charge by him at incredible speed, Enoch grins with an idea. "More the merrier right?" The teen continues to push his Poison Idea into the defender's minds, twisting the illusion to add more superhuman assailants and to slightly shift the apparent positions of the real mutants.
Enoch goggles at Uomo as he charges off, but follows a few moments later. He mutters to himself, "Didn't d see this one coming. Our imperious leader goes all Leroy Jenkins, and now its my job to try to maintain the finesse option. OK, maybe I should have seen it coming."
Enoch activates his...
Enoch stares, furrowing his brow, apparently at a wall, toward the distant guards(?). He whispers, "So, um, no I don't think they're moving toward us. But I can't really tell diddly about them, or try to eat their brains from this distance."
I was about to say, "Minor update error. That should have been Enhanced Trait 8 which provides 16 skill points. Without the limitation it would cost 8 pp, but with it 4pp, right?" But looking more closely, I realize that Hero Lab handles Enhanced Trait incorrectly. To get 16 skill points would...
I'd like to make the following changes to Enoch with the XP bump:
+6 Investigate (total +19) part of Mental Plane Perception power (cost recalculated)
+1 dodge and parry part of Invincible Ignorance power (to stay at cap)
converted 1 parry from regular defenses to part of Invincible Ignorance
+1...
Enoch swallows a mouthful of bile, but gives a shaky thumbs up. He whispers urgently, "We're not alone down here."
fort save (1d20+7=16). Enoch will definitely 'look' around mentally to try to get a picture of who is where.
I'm here. But the fact that I still haven't gotten around to updating my submission (despite how cool I think the game will be and my confidence that any mechanical issues could be worked out) indicates to me that I shouldn't get into another game right now. Thanks for your consideration. And I...