Woah time travel. Now that got me intrigued. Which could also mean that the eventual dragonlance setting book could be indeed be set during the war of the lance albeit time travel changes if any.
This might potentially solve what I believe is one of the issues with PF2 which is how badly organized is the information in the core rulebook. This might be a plus.
My favorite part about EXU was the DM. Just starting campaign one so do dont have much of an opinion but I can see what you say about it feeling more like real ppl playing and not so much performing.
For me it was a close call between Eberron and Wildemount books but Explorers guide to Wildemount won thanks to the tiered adventure hooks after each area description. That alone has been so useful to my games that made it better than the Eberron book to me (which i love).
I'm really excited about this new adventure path.
My first foray into Critical Role was actually the Wildemount book, which I loved, it led me to try and watch the show which I didn't like. After not being able to watch more than one episode of the first 2 seasons of Critical Role (Vox Machina...
I posted this on the other thread but might as well do it here. There is a full flip thru of the book on youtube by The Gaming Gang. Spoilers galore so beware: