Recent content by vrock

  1. V

    D&D 5E "But Wizards Can Fly, Teleport and Turn People Into Frogs!"

    And you can probably never hope to balance the two in PvP situations, but this game isn't about PvP. So what it comes down to is the Wizard is more exciting to play at higher levels, and ultimately overshadows the martial classes in and out of combat. If you come at it from the DPS view, or...
  2. V

    1001 minor traits for magic swords

    251) Fool Killer - The person who requested this sword wasn't specific enough when asking for the enchantment, and ended up with a weapon that acted as a bane vs. court jesters
  3. V

    D&D 3E/3.5 [3.5] DM questions regarding the art of magic war

    My point was more general than specific to this situation, even know it worked out well that 200ft = 6.25 seconds. Just that as a DM there are ways to combat players trying to trick the system. A coup de grace requires an attack roll does it not? Or are you just saying insta-kill? Because...
  4. V

    D&D 3E/3.5 [3.5] DM questions regarding the art of magic war

    This gave me a bit of a laugh and reminded me of something one of my players tried to do in a 2ed game. It involved polymorph and then falling on monsters to crush them. Anyway, when I have players that think up crazy power combos I usually fall back on real-world physics. If they want to go...
  5. V

    non switchers: what can wotc do to win you back?

    This. I started playing D&D in 2nd edition, with some bits and pieces of 1st edition depending on the group I was playing with. 3rd edition rules felt like a natural evolution of previous editions. Some things added, some rules cleaned up, and nice unified system, and 3rd party support. Our...
  6. V

    Red Hand of Doom

    Since there really aren't any sprawling dungeons (although there are some traps/secret doors)the need for a full time Rogue isn't necessary. Most of the adventure takes place outdoors, so a Ranger is a good fit. A Bard would be great for the social interactions in the game though. In mine the...
  7. V

    Red Hand of Doom

    My group is Ranger, Fighter, Rogue, Warlock. The Rogue is more of a flanking machine than anything else, and puts a serious hurtin' on creatures that wade into combat with the fighter (tank). The ranger and warlock hang back and rain arrows and blasts. A cleric could replace the warlock, but...
  8. V

    Starting level for Red Hand of Doom?

    I started mine at 6th and the players are having a blast. If you start them at 5th make sure there is a dedicated healer in the party or things could go south in a hurry. Especially on some of the encounters in chapter 1. My party makeup is Fighter, Rogue, Ranger, Warlock, so lots of offense...
  9. V

    Quick Warlock - Hideous Blow question

    Does using Hideous Blow provoke an AoO? I ran a game with a Warlock in it for the first time last night, and there was some discussion about whether it did or not. Seems sort of useless if it does, but it does say that all invocations do.
  10. V

    Lets talk Massive Damage

    I'm going to be starting up a new game soon, Red Hand of Doom to be specific and there has been a call from my players for some sort of massive damage rule to add to the realism. I know d20 has a 50hp threshold and d20 Modern has your Con score as the threshold, I'm looking for something in...
  11. V

    Equiping a Sorcerer or Wizard for RHOD

    Right, I get that part. But the invocations known goes up between 1st and 6th level, does that mean you just get extra least invocations or is it counting Detect Magic and Deceive Item as invocations known? The answer is probably in FAQ somewhere, but I can't find it. *edit* Never mind...
  12. V

    Equiping a Sorcerer or Wizard for RHOD

    My player is actually pretty keen on playing a Warlock. Having never run a game with on in it I have one dumb question. In Complete Arcane the Warlock level progression has a Invocations Known column that seems to increase every 2 levels, but it mentions that a new invocation is learned at 1st...
  13. V

    Equiping a Sorcerer or Wizard for RHOD

    Here's the deal, I'm going to be running RHOD in a few weeks and I'm pregening 6th level characters for my players. Right now I have a Fighter, Ranger, and a Rogue. The fighter is a Whirlwind attack guy, Ranger is a two weapon specialist, and the Rogue is pretty typical. One of my players has...
  14. V

    No Second Edition Love?

    I'm probably in the minority here, but I preferred 2nd ed over 1st. I starting gaming around the time when 2nd ed came out, but I also had a few hand-me-down 1st ed rule books and adventures. At the time it was just me, my younger brother and a buddy so we had to learn the game on our own...
  15. V

    GMing: What is "The Novelist?"

    All GM's have a story they want to tell when they run games, it's all a matter of how that story is told. Railroad the characters, dictate their actions to them, or prevent them from jumping off the rail and you are labeled as a Novelist. Create a grand story ahead of time, but let the...
Top