Well I am saying the CoC(Call of Cthulhu) helped my DnD mysteries. By playing it, it taught me important design elements that I can bring with me to any game. You don't have to play CoC to be a better DM because you may have already figured out the lessons that can be taught by CoC. It certainly...
I agree with this for the most part. I would clarify that just because you run multiple systems, doesn't mean you are forcing all the techniques you learned from each system in all your games. Ideally you pick the best and appropriate ideas you could incorporate. No detracting techniques should...
Well just to stick to one example, with call of cthulhu, a couple things like
"There are Obvious Clues and Obscured Clues. Make sure Obvious clues are not something the players need to work for Especially if missing that clue make them stuck. Obscured Clues should be helpful but not pivotal to...
I have learned in no particular order:
Call of Cthulhu and Vaesen: Run better mysteries and be better at telegraphing clues, characters and events. Also I learned how to narrate and emphasize horror tones in my plots.
Worlds without Number and Stars with Number: Run better sandboxes and...
I agree that Dragonborn would make great Flaming Fists, but my point was more on the story telling potential being a Flaming Fist has compared to something like a far traveler or from a remote poor village. I believe the position is Humans of Thay, the Dwarves of the Mithral Hall or the Elves of...
Sure. The example was given not because the Dragonborn is excluded from that organization but to show how much extra layers of story telling, relationships and implied narrative concerns being a Flaming Fist member on the sword coast is compared to a Dragonborn from across the sea or from a...
I think you all are missing @Hussar , please correct me if I am wrong, main concern with this Dragonborn tangent. Hussar already has said its perfectly easy to come up with a reason and work with the DM to place his Dragonborn in the setting. The concern lies in that, despite being a typical PHB...
I don't think it says so in the phb besides like thief fast hands feature. In the DMG it makes mention of sleight of hands check using thieves tools to open a locked door. Also to note, that having proficiency in either or will allow you to attempt to pick a lock and having both will make your...
I don't think this is being debated. As all those can be true without any mechanical levers. What the current discussion as I understand it to be is : should those things be able to have a significant mechanical impact, should players be able to opt out of that mechanical impact by discussing it...
I don't think anyone played it that way either ,but it is technically true to the rules.
And it was actually addressed in the new rules. As see invisibility now says " you see creatures/objects with the invisible condition as if they are visible ". The the invisible condition specifically...
Specifically the interaction was that the invisible condition did 2 things seperated by bullet points.
1. Be invisible.
2. You have advantage to attack others and others have disadvantage to attack you.
See invisibility specifically only negates the first point rather than the whole...
For further information on this change. The reason being is because they now use magical contagions instead of diseases. Monsters that previously inflicted a disease now just inflict the poison condition. Mundane diseases are not really mentioned in the rules. So spells or features that cure...
To try and clarify, I don't think you need to ask permission as the DM for a social skill against the PC in this context. It would just be a reverse of roles for the player and DM. The DM describes the NPCs social action and then the player decides if their character is influenced, not...
A bag of holding in 5e has a limit of 500lbs and a 64 cubic feet space limit. So unless your party is very light/small with minimal gear, you probably are only going to fit 2 people at most in an empty bag of holding. For example, My average sized valor bard human weighs about 240lbs between him...