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Weiley31's latest activity
Weiley31
reacted to
Scribe's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Like
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Yes, trade offs, consequences, that's how things should work.
Friday at 7:08 PM
Weiley31
reacted to
Remathilis's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
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Like
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I will prefer a feat tree solution over bbn1/ftr2/rog3/prestige class X builds.
Friday at 6:33 PM
Weiley31
reacted to
bedir than's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
with
Like
.
I wish they'd tried to the Strixhaven schools via the Feat Path method rather than subclasses and later the two-feat chain.
Friday at 6:32 PM
Weiley31
replied to the thread
D&D General
Path of Feats: a Superior Design than Subclasses
.
I always thought the 5E Prestige Class should have been an optional 5 class level range that you took at Levels 15-20 to charge up your...
Friday at 6:29 PM
Weiley31
reacted to
Remathilis's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
with
Like
.
More than the chains themselves, I'm happy they are experimenting with feats that require level 8+ and 12+. Having every feat be...
Friday at 6:21 PM
Weiley31
reacted to
Li Shenron's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
with
Like
.
Feat chains were in 5e before the start i.e. in the 2012-2014 playtest at some point. I don't remember if they were called "themes"...
Friday at 6:20 PM
Weiley31
reacted to
Morrus's post
in the thread
D&D General
Path of Feats: a Superior Design than Subclasses
with
Like
.
If only somebody had done that already!
Friday at 6:19 PM
Weiley31
reacted to
SkidAce's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Haha
.
saves versus DM glare, at disadvantage...
Friday at 6:16 PM
Weiley31
replied to the thread
Dungeons & Dragons releases Villainous Options playtest
.
Again, I still think the idea of these Feat Chains/Pathes being specific faction awards after reaching certain levels of Renown would be...
Friday at 6:09 PM
Weiley31
reacted to
Kobold Avenger's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Like
.
Cure Wounds, Healing Word and Heal do not have the restriction about undead, I just looked at them in the PHB. They brought up that...
Friday at 6:06 PM
Weiley31
reacted to
Misanthrope Prime's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Like
.
Here's another villainous option I could see them rolling out: use the feat path system to let players become Athasian Dragons if they...
Friday at 6:05 PM
Weiley31
replied to the thread
Dungeons & Dragons releases Villainous Options playtest
.
Hmmmm, I like the idea of an MCDN Illrigger PC and taking the Death Knight line of this UA feat chain. We even get the unholy paladin...
Friday at 6:05 PM
Weiley31
reacted to
JamesLFlowers's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Like
.
The Hell Knight Fighter seems like a toned down version of the Illrigger without all the cool options that make that class fun. Playing...
Friday at 6:01 PM
Weiley31
reacted to
Kurotowa's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Like
.
I'm seeing some corners of the Internet debate the Titan Druid's relatively weak AC. And after thinking about it and looking over the...
Friday at 6:01 PM
Weiley31
reacted to
jmartkdr2's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Like
.
On the other hand - Hell Knight to Death Knight is a really obvious progression, and the subclass certainly qualifies as making a deal...
Friday at 6:00 PM
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