My character is a bit of a strange thing but it was fun to play. My character was so nice and the only one that was able to get a bit more time with the game.
While I have never played in, nor run, Eberron, it is a setting that I really like (currently planning to run the setting for the first time, but using Savage Worlds).
I would like to see either a campaign book or supplemental guide that brings races/classes/class features/etc. from the setting...
Teleportation Security Administration agents would be checking identities and gear of anyone who has a valid ticket to travel via a teleportation circle. The long lines, occassional strip-searches, and surly attitudes of the agents would foil many a nefarious plot.
Yes, most likely. The one your character is wielding, however, would depend on the success of your saving throw in some games I run. In other games, your character's ice dagger would be safe.
I am less concerned with melting and more concerned with the explosion shattering my ice glass and spilling my iced chai latte. If I saw the magic user casting, I would grab the glass and hope that the DM ruled a certain way regarding unattended vs attended items. What? I like my iced chai latte. ;)