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Willie the Duck's latest activity
W
Willie the Duck
replied to the thread
AD&D 1E
Edition Experience: Did/Do you Play 1E AD&D? How Was/Is It?
.
I generally approach it as 'they genuinely remember playing by the rules in the book.' Firstly, as you say, memory. But even then, my...
Yesterday at 6:05 PM
W
Willie the Duck
replied to the thread
D&D General
Weapons should break left and right
.
Preemptive note: every time I try to get caught up on this thread, more posts arrive than I can get through before being called away...
Yesterday at 5:30 PM
W
Willie the Duck
replied to the thread
AD&D 1E
Edition Experience: Did/Do you Play 1E AD&D? How Was/Is It?
.
Here and elsewhere.
Yesterday at 1:06 PM
W
Willie the Duck
replied to the thread
Will the complexity pendulum swing back?
.
True, and a good point to mention. A car (for instance) would have a power-plant component and a drivetrain component. However, weren't...
Wednesday at 8:57 PM
W
Willie the Duck
replied to the thread
Will the complexity pendulum swing back?
.
I believe the power plant was actually in kilowatts, because why be consistent on SI or Imperial units? Spaceships, IIRC, had a couple...
Wednesday at 8:00 PM
W
Willie the Duck
replied to the thread
Will the complexity pendulum swing back?
.
To complicate the discussion a little bit more (sorry), what GURPS ends up incentivizing you do can increase this 'slow to operate'...
Wednesday at 3:58 PM
W
Willie the Duck
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
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Any timeline where memes and online culture pre-date the end of Ambrose Bierce's life and literary career is a more interesting timeline...
Tuesday at 5:26 PM
W
Willie the Duck
replied to the thread
Traveller: the iconic science fiction roleplaying game
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It's an issue without a single correct answer, so I'm unsurprised both that people have liked either permutation and that games were...
Tuesday at 5:22 PM
W
Willie the Duck
replied to the thread
Traveller: the iconic science fiction roleplaying game
.
Regarding death during character creation: even as a kid, I recognized it as a press-your-luck mechanic and not that different from...
Tuesday at 2:35 PM
W
Willie the Duck
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
Not inherently (as mentioned, you can throw fruit juice and sugar syrup in regardless of alcohol content, or otherwise change the...
Tuesday at 1:29 PM
W
Willie the Duck
replied to the thread
Spoilers
Star Trek: Deep Space Nine
.
That might be what I am thinking of.
Monday at 6:54 PM
W
Willie the Duck
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
Well, last time I checked, humans were animals and have access to chocolate, Guinness zero, climate control, and roleplaying games. On...
Monday at 4:42 PM
W
Willie the Duck
replied to the thread
Spoilers
Star Trek: Deep Space Nine
.
Mora Pol shows up twice. The 'look like the scientist that raised him' bit appears to be a reference to being a brown haired Caucasian...
Monday at 2:24 PM
W
Willie the Duck
replied to the thread
Which "Tactical" TTRPG Would Work Best As An X-Com Like?
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I am likewise curious. Especially if one thinks Hero does it better. The two are not the same, but they seem very similar in the aspects...
Monday at 1:34 PM
W
Willie the Duck
replied to the thread
Pineapple Express: Someone Is Wrong on the Internet?
.
I generally don't do that 'fixed it for you'-type response, but are you sure you don't mean: 'cause that would be funnier. If those...
Monday at 1:24 PM
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