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WitchyD's latest activity
WitchyD
reacted to
UngeheuerLich's post
in the thread
D&D General
Design issues with 5e
with
Like
.
4e was designed around automation in mind. That said, I have played it a lot during its entire life span. Only using the builder for...
Wednesday at 10:17 PM
WitchyD
replied to the thread
D&D General
Design issues with 5e
.
Anecdotally, I ran D&D4e over Foundry VTT from level 1-30 and then again from level 1-10 or so, stopping last year when my computer...
Wednesday at 8:20 PM
WitchyD
reacted to
DEFCON 1's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Nothing wrong with playing games that fit your preferences better. Always the best option.
Wednesday at 4:02 PM
WitchyD
replied to the thread
D&D General
Design issues with 5e
.
5.x having PHB spells in monster statblocks is a big part of why I am in fact running a different game: 13th Age 2e. Having to...
Wednesday at 2:42 PM
WitchyD
reacted to
billd91's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Negative levels don't get their final and best fix until Pathfinder 1. If you fail the save to shed a temporary negative level, it just...
Mar 10, 2026
WitchyD
replied to the thread
D&D General
Design issues with 5e
.
From the same SRD page we both referenced, here's the paragraph immediately after the bit you quoted: As a bonus, here's a bit from...
Mar 10, 2026
WitchyD
replied to the thread
D&D General
Design issues with 5e
.
Please don't assume things I'm saying. I was indeed thinking of 3e's negative level mechanic and had checked that same SRD page before...
Mar 10, 2026
WitchyD
replied to the thread
D&D General
Design issues with 5e
.
Negative levels were fussy to deal with, unfun for players, and messes with keeping players at the same level in an era where many...
Mar 10, 2026
WitchyD
reacted to
DEFCON 1's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Well, based upon all the responses we have seen thus far, the answer appears to be to never bother making a 6E at all because no matter...
Mar 10, 2026
WitchyD
reacted to
Merlecory's post
in the thread
D&D General
Design issues with 5e
with
Like
.
I think HP bloat is actually the result of bounded accuracy. How do you make that Ancient Dragon tougher without massively increasing...
Mar 10, 2026
WitchyD
replied to the thread
D&D 3.x
I miss 3.5 edition
.
While it's not my preferred edition, 3e was my first exposure to D&D and I too get a little nostalgic for it. Things like the chart of...
Feb 28, 2026
WitchyD
reacted to
John Dallman's post
in the thread
Describe your last rpg session in 5 words
with
Like
.
GURPS 4e Day After Ragnarok: Confined to casino, with casualty.
Feb 27, 2026
WitchyD
replied to the thread
Describe your last rpg session in 5 words
.
Thrown oil flask alerted more.
Feb 26, 2026
WitchyD
replied to the thread
D&D 5E (2024)
This Feels Like 4E
.
As someone who prefers 4e, it's really amusing to see something happen over and over: folks who take issue with something 5.x did and...
Feb 26, 2026
WitchyD
replied to the thread
We All Won – The OGL Three Years Later
.
Not yet, no. I am aware that Draw Steel does things fairly differently from 4e, such as dropping binary to-hit rolls in favor of a...
Feb 23, 2026
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