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Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
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W'rkncacnter's latest activity
W'rkncacnter
replied to the thread
ZEITGEIST
Zeitgeist on Roll20 progress
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hey man, it's been a while. you doing alright?
Oct 2, 2025
W'rkncacnter
replied to the thread
Other D&D Variant
What is your favorite version of D&D offshoot/D20 fantasy today? Tell us why it is the best!
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it also - uh - actually did its JOB.
Oct 2, 2025
W'rkncacnter
replied to the thread
Other D&D Variant
What is your favorite version of D&D offshoot/D20 fantasy today? Tell us why it is the best!
.
out of all of these listed i've only had the opportunity to play a5e and pf2e. i quite like both of them - pf2e is a very cohesive game...
Oct 2, 2025
W'rkncacnter
reacted to
Corinnguard's post
in the thread
Other D&D Variant
What is your favorite version of D&D offshoot/D20 fantasy today? Tell us why it is the best!
with
Like
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Level Up: A5e. Where to even start? 🤔 *It's slightly crunchier than 5e and has addressed some of the issues found in 5e (such as the...
Oct 2, 2025
W'rkncacnter
reacted to
James Gasik's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Spears, Slings, and Flails should be considerably better than they are.
Oct 2, 2025
W'rkncacnter
reacted to
billd91's post
in the thread
D&D General
Dumb Idea: Hit Points As Ablative Plot Armor That Doesn't Regenerate
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Like
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Same as with my suggestion, it gives the PCs a smaller, regular budget they can understand better (their hit points) while strongly...
Oct 2, 2025
W'rkncacnter
reacted to
Stormonu's post
in the thread
D&D General
Dumb Idea: Hit Points As Ablative Plot Armor That Doesn't Regenerate
with
Like
.
Seems like it would make 1st level characters invincible and ensure you never reach 20th. I don't see it working on any level of play.
Oct 1, 2025
W'rkncacnter
reacted to
Guiler Luchi's post
in the thread
Level Up (A5E)
How does Combat Directives (marshal) work, actually?
with
Like
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That is exactly what I was asking.
Oct 1, 2025
W'rkncacnter
replied to the thread
D&D General
Weapons should break left and right
.
i mean yeah spears are done kinda dirty ngl that said other polearms exist, so...spears shouldn't ALWAYS be better...
Oct 1, 2025
W'rkncacnter
reacted to
Remathilis's post
in the thread
D&D General
Weapons should break left and right
with
Like
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Conceptually, they are not the same for a couple of important reasons. First, ranged combat is significantly more advantageous than...
Oct 1, 2025
W'rkncacnter
reacted to
GrimCo's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
There is just one small problem. People build fighters with specific fighting style in mind. Sure, having all feats help. But, if you...
Oct 1, 2025
W'rkncacnter
reacted to
Clint_L's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Unless you're ruling that magic weapons can also break, how much use would you even get out of having rules for breaking weapons? And if...
Oct 1, 2025
W'rkncacnter
replied to the thread
Level Up (A5E)
How does Combat Directives (marshal) work, actually?
.
...oh, so...so we agree, then (except maybe whether or not you get a second attack from any attack maneuvers, i would say no to that and...
Oct 1, 2025
W'rkncacnter
replied to the thread
D&D General
Hit Points are a great mechanic
.
ah, my bad, sorry about that
Oct 1, 2025
W'rkncacnter
reacted to
DrJawaPhD's post
in the thread
D&D General
Weapons should break left and right
with
Like
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Fighters having good reasons to use multiple weapons sounds great. If you proposed ways to accomplish that goal without punishing and...
Oct 1, 2025
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