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W'rkncacnter's latest activity
W'rkncacnter
reacted to
Bill Zebub's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
There have been countless RPGs created, with an astonishing array of creativity. Surely if it were easy...or even really hard...to...
Feb 10, 2026
W'rkncacnter
replied to the thread
Gate Pass Gazette
Issue #48 is meeting with an informant!
.
wait i might buy this one on release those first two articles sound sick
Feb 9, 2026
W'rkncacnter
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Fair enough. I prefer definition and granularity, but definition is a must.
Feb 9, 2026
W'rkncacnter
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I don't even insist on granularity; I'm okay with the skill system in Savage Worlds which defaults to awfully chunky. But its still...
Feb 9, 2026
W'rkncacnter
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I have mixed feelings about backgrounds as a skill stand-in, I have to say; even if they're pre-defined by the system they're used in...
Feb 9, 2026
W'rkncacnter
reacted to
Corinnguard's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Level Up offers up quite a number of new and innovative ways to play 5e.
Feb 9, 2026
W'rkncacnter
reacted to
Corinnguard's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
One of the problems with Weapon Mastery in 2024 D&D is that only gives you one little perk. Ryoko's Guide to the Yokai Realms for 5e has...
Feb 9, 2026
W'rkncacnter
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
It's a great game, but keep in mind I have no problem with complexity if it adds depth and more-or-less maintains setting logic. Not a...
Feb 9, 2026
W'rkncacnter
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
That is one way of solving it. I prefer a balance of in-character roleplay and robust, setting-modeling mechanics myself.
Feb 9, 2026
W'rkncacnter
reacted to
Staffan's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Sad
.
(I was considering 1974, but decided that AD&D with the ranger and paladin being "fighter plus" and referring to the fighter as "mere"...
Feb 9, 2026
W'rkncacnter
reacted to
Staffan's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Marvel Super Heroes, in various versions. They pretty much all have both rules for rolling your own supers and for translating ones from...
Feb 9, 2026
W'rkncacnter
reacted to
kigmatzomat's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
That is, IMO, the delineator between Tactical Studies Rules' fantasy wargame where players used heroes (and their hirelings/followers)...
Feb 9, 2026
W'rkncacnter
reacted to
Corinnguard's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Level Up has it where the Ranger class is a martial class right from the start. It has only one half-caster archetype, the Wildborn...
Feb 9, 2026
W'rkncacnter
reacted to
Thomas Shey's post
in the thread
Pathfinder 2E
Do you think 1st or 2nd edition is more complicated?
with
Like
.
I said 1e, but I want to unpack it a little for fairness: 1. I am not directly very familiar with PF1e, but I was familiar with D&D 3...
Feb 8, 2026
W'rkncacnter
reacted to
payn's post
in the thread
Pathfinder 2E
Do you think 1st or 2nd edition is more complicated?
with
Like
.
This highlights so much of the differences. Both look complicated, but PF2 executes so much more easily.
Feb 8, 2026
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