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W'rkncacnter's latest activity
W'rkncacnter
reacted to
CreamCloud0's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
players just being able to decide if their character knows a thing is IMO more closer to 'information spontaneously appearing in your...
Feb 13, 2026
W'rkncacnter
replied to the thread
Level Up (A5E)
Broken armor and maintanance
.
the added line of "access to a forge" implies smith's tools don't include one (which the tool description says outright)...so i'd...
Feb 12, 2026
W'rkncacnter
reacted to
jmartkdr2's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
Because then all other races cannot have features any better than a feat and a skill point. Which barely captures what elves...
Feb 11, 2026
W'rkncacnter
reacted to
doctorbadwolf's post
in the thread
D&D General
Ranger Identity Patch (+)
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Like
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Yeah the essentials utility powers for the scout and hunter also fed back into the original Ranger and improved it's flavour a bit...
Feb 11, 2026
W'rkncacnter
reacted to
Staffan's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
The problem with niche protection is that it enforces fairly rigid party structures. You gotta have a fighter, a cleric, a wizard, and a...
Feb 10, 2026
W'rkncacnter
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
i remember in a campaign that's currently on hiatus we had to climb up a large cliff face in a hostile plane with flying creatures...
Feb 10, 2026
W'rkncacnter
reacted to
Bill Zebub's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
There have been countless RPGs created, with an astonishing array of creativity. Surely if it were easy...or even really hard...to...
Feb 10, 2026
W'rkncacnter
replied to the thread
Gate Pass Gazette
Issue #48 is meeting with an informant!
.
wait i might buy this one on release those first two articles sound sick
Feb 9, 2026
W'rkncacnter
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Fair enough. I prefer definition and granularity, but definition is a must.
Feb 9, 2026
W'rkncacnter
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I don't even insist on granularity; I'm okay with the skill system in Savage Worlds which defaults to awfully chunky. But its still...
Feb 9, 2026
W'rkncacnter
reacted to
Thomas Shey's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
I have mixed feelings about backgrounds as a skill stand-in, I have to say; even if they're pre-defined by the system they're used in...
Feb 9, 2026
W'rkncacnter
reacted to
Corinnguard's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Level Up offers up quite a number of new and innovative ways to play 5e.
Feb 9, 2026
W'rkncacnter
reacted to
Corinnguard's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
One of the problems with Weapon Mastery in 2024 D&D is that only gives you one little perk. Ryoko's Guide to the Yokai Realms for 5e has...
Feb 9, 2026
W'rkncacnter
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
It's a great game, but keep in mind I have no problem with complexity if it adds depth and more-or-less maintains setting logic. Not a...
Feb 9, 2026
W'rkncacnter
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
That is one way of solving it. I prefer a balance of in-character roleplay and robust, setting-modeling mechanics myself.
Feb 9, 2026
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