I run a blog called The Spirits of Eden which is about my D&D 4th Edition campaign setting (primarily) but includes a lot of D&D 4e material of other sorts, talking about RPGs, and so forth. Also, my setting fluff is not too intrinsically tied to D&D 4e, though I don't think it would really work...
I think it would be really exciting, but ultimately it would make fights too easy to nova against at higher levels, spamming every single encounter you have with a daily or two weaved in. The refresh rate would have to go down so amazingly in comparison that you might just have to make all...
I like the intimidate idea. It's a nice way to weave a skill challenge into a combat.
I've tried bloodied penalties in certain games, but I'm not sure of the utility of trying to make bloodied "mean more" except as a way to nerf encounters that are taking too long. I would rather just deal with...
A lot of people I met actually liked the challenge of whiffing against higher-tier critters. I design all of my own critters (I got tired of the Monster Manual 2 editions ago) so I don't have much a problem with this. If I were to pick one, I would pick #2 because I find it more interesting, and...