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Xamnam's latest activity
Xamnam
reacted to
jmartkdr2's post
in the thread
D&D General
Combat as War vs. Sport and a Missing Third Mode
with
Like
.
I think one can argue that5e, at least, doesn't really push you toward any of CaW, CaS, or CaT - other editions certainly did, but 5e...
Mar 30, 2026
Xamnam
reacted to
Aldarc's post
in the thread
D&D General
Combat as War vs. Sport and a Missing Third Mode
with
Like
.
I’ve seen the “Combat as War vs. Combat as Sport” framework come up a lot in TTRPG discussions, and I think it’s a very useful...
Mar 25, 2026
Xamnam
reacted to
Sulicius's post
in the thread
D&D General
Weird "DnD Is Dead" Youtube Trend??
with
Like
.
Category B still makes people think about D&D as if it is dying. Fueling disinformation just to draw clicks to a take that doesn't help...
Mar 24, 2026
Xamnam
reacted to
pemerton's post
in the thread
Why I Hate Skills
with
Like
.
I don't have any sense of the 5e play culture, beyond what I read on these boards. But the idea that there is a tension between having...
Mar 23, 2026
Xamnam
reacted to
Pedantic's post
in the thread
Why I Hate Skills
with
Like
.
Feels like this is fundamentally about skill design, not adventure design. You want the skills to point to abilities players want to use...
Mar 18, 2026
Xamnam
reacted to
Reynard's post
in the thread
Why I Hate Skills
with
Like
.
Despite having run many different games for many, many players over the years (due to running at cons) I think the "I roll perception!"...
Mar 18, 2026
Xamnam
reacted to
Reynard's post
in the thread
Why I Hate Skills
with
Like
.
I don't believe those things are mutually exclusive. You can certainly designs systems where the players have to come up with clever...
Mar 18, 2026
Xamnam
reacted to
Distracted DM's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I think this really depends on the type of players you have at your table. I have some players who're very active and will pursue leads...
Mar 18, 2026
Xamnam
reacted to
overgeeked's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
The trick with player-driven gaming is to make sure the PCs each have several really solid, specific, and actionable goals baked in...
Mar 18, 2026
Xamnam
reacted to
DEFCON 1's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
I have never bothered with player-driven campaigns, because players have this idea that the world exists around them. So they should be...
Mar 18, 2026
Xamnam
reacted to
Sulicius's post
in the thread
WotC
WotC Winter 2026 D&D Community Survey
with
Like
.
Well, those bastion protections didn't stop me in my current campaign. Still, I can see your point. That doesn't mean it's "DM Hostile"...
Mar 17, 2026
Xamnam
reacted to
prabe's post
in the thread
Why I Hate Skills
with
Like
.
It seems as though it should be possible to make a character who notices things, or who knows things. As a GM I actually prefer having...
Mar 16, 2026
Xamnam
reacted to
GrimCo's post
in the thread
Why I Hate Skills
with
Like
.
@Bill Zebub Don't take this the wrong way, it's not attack or anything like that. But from this, and posts on other topics, i get the...
Mar 16, 2026
Xamnam
reacted to
bsss's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
To have fun playing a game that includes the tropes of the desired genre without necessarily getting personally uncomfortable.
Mar 15, 2026
Xamnam
reacted to
SableWyvern's post
in the thread
Neopets terminates Geekify's license, TTRPG in jeopardy
with
Like
.
There is no reason to include a section in the rules about how to deal with sexual content if the game is meant to be about raising pets...
Mar 14, 2026
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