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Xamnam's latest activity
Xamnam
reacted to
Thomas Shey's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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While with D&D in particular because of its market-juggernaut status that could theoretically be true, it at least requires explaining...
Feb 12, 2026
Xamnam
reacted to
soviet's post
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Let's talk about "plot", "story", and "play to find out."
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But suspending the D&D part of the forums would stop you talking about D&D. Publishing a new edition doesn't do anything to stop you...
Feb 12, 2026
Xamnam
reacted to
Celebrim's post
in the thread
What is "railroading" to you (as a player)?
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Like
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I tend to agree. I write about railroading not as an attempt to set some standard that you can't break, because I break it myself. I...
Feb 12, 2026
Xamnam
reacted to
JohnSnow's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
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Like
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Agree to disagree. The game needed a way to resolve characters being good at things other than combat, and basing it entirely on...
Feb 11, 2026
Xamnam
reacted to
Gradine's post
in the thread
What is "railroading" to you (as a player)?
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Like
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The problem with this is that the term "railroading" is never going to be able to drop its derogatory baggage. And so insisting that...
Feb 11, 2026
Xamnam
reacted to
Gradine's post
in the thread
What is "railroading" to you (as a player)?
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Like
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The presence of tracks, whether visible or invisible, does not a railroad make. Neither does adding one-off bottlenecks (like a...
Feb 11, 2026
Xamnam
reacted to
TheSword's post
in the thread
What is "railroading" to you (as a player)?
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Like
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It’s a tangent and not related to the OP but I can’t agree with you here. There is a huge difference between the - as you say - popular...
Feb 11, 2026
Xamnam
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
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While I don't entirely disagree, this is an area people tend to feel fairly strongly about, so in some cases it may not be so much...
Feb 11, 2026
Xamnam
reacted to
TwoSix's post
in the thread
What is "railroading" to you (as a player)?
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Like
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I mean, railroading as a term is "fraught" in the sense that it's generally considered to be pejorative if used to describe a particular...
Feb 11, 2026
Xamnam
reacted to
Fenris-77's post
in the thread
What is "railroading" to you (as a player)?
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Like
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My sense of railroading is based less on agency and more on the use of GM force. I think that linear adventure design is fine and I'm...
Feb 8, 2026
Xamnam
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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I've never played BitD, and don't know it super-well, but thought I'd have a look at what the rules say about clocks: Progress Clocks |...
Feb 7, 2026
Xamnam
reacted to
hawkeyefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Yes, of course you think it was clear. You stated it. But I don't think it was clear because you said "do you stop..." so I asked...
Feb 7, 2026
Xamnam
reacted to
TwoSix's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
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Your goal as a group is to produce compelling fiction. Your characters have goals, but they're a piece of the fiction, not the point of...
Feb 5, 2026
Xamnam
reacted to
zakael19's post
in the thread
Let's talk about "plot", "story", and "play to find out."
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Like
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Fiction -> mechanics -> fiction. If you're missing that first step, you're doing something other than what the game wants. It doesnt...
Feb 5, 2026
Xamnam
reacted to
Fenris-77's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
In the defense of lots of people, Blades and/or PbtA can be a real issue to grok when you come from different kinds of games without a...
Feb 3, 2026
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