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Xamnam's latest activity
Xamnam
reacted to
GrimCo's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
At the end of the day, it's about player buy in. You can be very restrictive and not be accused of railroading if you are open and...
Feb 16, 2026
Xamnam
reacted to
Gradine's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
It's not only this; you can design a linear adventure, but still run it as wide open and reacting to the full range of player expression...
Feb 16, 2026
Xamnam
reacted to
Pale Violet Light's post
in the thread
D&D General
Hasbro CEO Says AI Integration Has Been "A Clear Success"
with
Like
.
Wasting my time on pedagogy? My job is to both teach and research. To ignore either facet is to do my job poorly. In an industry context...
Feb 12, 2026
Xamnam
reacted to
Tigris's post
in the thread
D&D General
Ranger Identity Patch (+)
with
Like
.
The later 4E ranger from essentials (Hunter as a Ranged Controller, and Scout as a Melee Dual Wielding Striker) did improve on the non...
Feb 12, 2026
Xamnam
reacted to
Thomas Shey's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
While with D&D in particular because of its market-juggernaut status that could theoretically be true, it at least requires explaining...
Feb 12, 2026
Xamnam
reacted to
soviet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
But suspending the D&D part of the forums would stop you talking about D&D. Publishing a new edition doesn't do anything to stop you...
Feb 12, 2026
Xamnam
reacted to
Celebrim's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I tend to agree. I write about railroading not as an attempt to set some standard that you can't break, because I break it myself. I...
Feb 12, 2026
Xamnam
reacted to
JohnSnow's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
Agree to disagree. The game needed a way to resolve characters being good at things other than combat, and basing it entirely on...
Feb 11, 2026
Xamnam
reacted to
Gradine's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
The problem with this is that the term "railroading" is never going to be able to drop its derogatory baggage. And so insisting that...
Feb 11, 2026
Xamnam
reacted to
Gradine's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
The presence of tracks, whether visible or invisible, does not a railroad make. Neither does adding one-off bottlenecks (like a...
Feb 11, 2026
Xamnam
reacted to
TheSword's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
It’s a tangent and not related to the OP but I can’t agree with you here. There is a huge difference between the - as you say - popular...
Feb 11, 2026
Xamnam
reacted to
Thomas Shey's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
While I don't entirely disagree, this is an area people tend to feel fairly strongly about, so in some cases it may not be so much...
Feb 11, 2026
Xamnam
reacted to
TwoSix's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
I mean, railroading as a term is "fraught" in the sense that it's generally considered to be pejorative if used to describe a particular...
Feb 11, 2026
Xamnam
reacted to
Fenris-77's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
My sense of railroading is based less on agency and more on the use of GM force. I think that linear adventure design is fine and I'm...
Feb 8, 2026
Xamnam
reacted to
pemerton's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I've never played BitD, and don't know it super-well, but thought I'd have a look at what the rules say about clocks: Progress Clocks |...
Feb 7, 2026
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