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Xenolith234's latest activity
Xenolith234
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
with
Haha
.
If I could do it myself I wouldn’t need someone else to do it for me.
Nov 27, 2025
Xenolith234
reacted to
Distracted DM's post
in the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
with
Like
.
Tales of the Valiant's Game Masters Guide gives definitions for a bunch under the Adventures & Campaigns section (I like that they took...
Nov 27, 2025
Xenolith234
reacted to
tetrasodium's post
in the thread
D&D 5E (2024)
Preferences in a New Official 5.5e Specific Setting
with
Love
.
No I violently disagree and in failing to demonstrate what the PCs still need within 5e you confirmed the problem. A setting can not...
Nov 27, 2025
Xenolith234
reacted to
Morrus's post
in the thread
Should traps have tells?
with
Like
.
I think they’re more fun if they can be spotted, figured out, and circumvented by clever thinking rather than ability checks. The...
Nov 27, 2025
Xenolith234
reacted to
Belen's post
in the thread
Which Social Media Platforms Do You Use?
with
Like
.
Thank you. This is my point. Social Media, at best, is casual surface engagement. At its worst, it is an algorithm driven horror show...
Nov 26, 2025
Xenolith234
reacted to
overgeeked's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
with
Like
.
There’s a solution for that. You don’t need all the complex rules mechanics to emulate physics. Let the referee decide. With a lifetime...
Nov 26, 2025
Xenolith234
reacted to
Micah Sweet's post
in the thread
Game Balance, what is it to you, why is it important, and what if you all but threw it out?
with
Like
.
1. Fantasy does not automatically mean all sense of verisimilitude is meaningless and literally anything goes. It certainly doesn't mean...
Nov 26, 2025
Xenolith234
reacted to
Reynard's post
in the thread
D&D 5E (2014)
Best D&D 5e alternate ruleset?
with
Like
.
Sure. But there is also room for mechanical subsystems that cover specific things, making it easier to use 5E for different subgenres...
Nov 24, 2025
Xenolith234
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Is 5E better because of Crawford and Perkins leaving?
with
Like
.
5e tries to sound like it’s written in natural language, but there is a very specific functional technical logic to its phrasing. This...
Nov 22, 2025
Xenolith234
reacted to
Yaarel's post
in the thread
D&D 5E (2024)
Is 5E better because of Crawford and Perkins leaving?
with
Haha
.
I characterize the process as follows. 5e 2014 is a new kind of game engine. It sought the breakthru in understanding a game engine...
Nov 22, 2025
Xenolith234
replied to the thread
Shadowdark
Shadowdark General Thread [+]
.
It might be blasphemy, but…what if you just give the SD ancestries the same features as in Dolmenwood? Will the game break? I’m...
Nov 22, 2025
Xenolith234
reacted to
Morrus's post
in the thread
Tolkien’s Writing Desk on Auction at Christie's
with
Love
.
That first edition of Warhammer—is that this one? Which I have on my shelf right here.
Nov 21, 2025
Xenolith234
replied to the thread
Shadowdark
Shadowdark General Thread [+]
.
I guess my question is this - is that not doable in order to maintain all of the flavor? Is that impossible without losing something in...
Nov 21, 2025
Xenolith234
reacted to
Whizbang Dustyboots's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Love
.
I believe there are unofficial conversion projects underway. It wouldn't be crazy if Necrotic Gnome sold a conversion guide of their own...
Nov 21, 2025
Xenolith234
reacted to
Micah Sweet's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
As I said, I don't see the systems being so different that you can't just make any needed conversions, thus preserving the flavor.
Nov 21, 2025
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