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Xeviat's latest activity
Xeviat
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
It's funny. I've had a long standing 5E house rule that has really helped out. 1) All DCs are increased by +2 (formula is 10 + prof +...
Nov 5, 2025
Xeviat
reacted to
Horwath's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
well, maybe if damage spells did actually decent damage, people would use CC spell less often...
Nov 5, 2025
Xeviat
replied to the thread
New Unearthed Arcana Brings Back Five Subclasses
.
I personally find switching from "Way of ..." to "Warrior of ..." to be lame, actually. I think Monk got genericized in the wrong...
Nov 5, 2025
Xeviat
reacted to
Zardnaar's post
in the thread
New Unearthed Arcana Brings Back Five Subclasses
with
Like
.
Stupid name. Might not
Nov 5, 2025
Xeviat
reacted to
Whizbang Dustyboots's post
in the thread
New Unearthed Arcana Brings Back Five Subclasses
with
Like
.
Does "intoxication" really suggest, to the average person, significantly less inebriation than "drunken?" Certainly, if I told a cop...
Nov 5, 2025
Xeviat
reacted to
Whizbang Dustyboots's post
in the thread
New Unearthed Arcana Brings Back Five Subclasses
with
Like
.
Changing the name of the Drunken Master is odd, unless they're expecting both the 2014 and 2024 versions to coexist at the same table...
Nov 5, 2025
Xeviat
replied to the thread
D&D General
Has Tiny Hut actually affected your game? Or has it otherwise mattered?
.
In my longest 5E game, which ran from 5th to 12th level, the party Warlock picked up Tiny Hut. It only got abused one time. The players...
Nov 5, 2025
Xeviat
reacted to
Zardnaar's post
in the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
with
Like
.
Ah gotcha. The reverse doomers.
Oct 27, 2025
Xeviat
replied to the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
.
Users on the discord. Staff I can understand, they're required to be positive and follow company plans. But plenty of users weren't...
Oct 25, 2025
Xeviat
reacted to
sevenbastard's post
in the thread
D&D 5E (2014)
Thoughts on bonus action potions?
with
Like
.
Im against. Both from a realism standpoint and from a game balance standpoint.
Oct 25, 2025
Xeviat
replied to the thread
D&D General
'Project Sigil' 3D Virtual Tabletop Finally Laid To Rest
.
Im just feeling a little bitter towards all the defenders saying it wasn't being shut down when they initially laid off most of the...
Oct 25, 2025
Xeviat
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I mean I get that, but it takes some work behind the scenes if you want to avoid "quantum ogres"- ie, introducing problems that they...
Oct 20, 2025
Xeviat
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
So they don't know that spells recharge with a rest? That seems like an odd thing for nobody to know.
Oct 20, 2025
Xeviat
reacted to
DrJawaPhD's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yes really. The most egregious Nova damage abilities were nerfed into the ground, the weakest classes and subclasses were all buffed to...
Oct 20, 2025
Xeviat
reacted to
DrJawaPhD's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
5.5e is amazingly balanced, for now, until they start releasing more books with power creep...
Oct 20, 2025
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